There's still one big problem: Time.
It's very easy to attack someone that is offline and many people have jobs and responsibilities outside of the game. Not to mention the different time zones of each country.
How about we restrict the vulnerability to a certain duration at a certain time per day/week/whatever, and it is configurable by the server (or faction?).
This way, everyone has the chance to mount a defence or offence at the same time, and it's more likely that everyone is online at the same time.
I'm not suggesting that we only apply this to the home-base or not. I'm just saying that if we do want any kind of vulnerability, we all need to have the same opportunity to defend or attack, at the same time.
This is basically what EVE Online does, and it seems to have worked so far.
It's very easy to attack someone that is offline and many people have jobs and responsibilities outside of the game. Not to mention the different time zones of each country.
How about we restrict the vulnerability to a certain duration at a certain time per day/week/whatever, and it is configurable by the server (or faction?).
This way, everyone has the chance to mount a defence or offence at the same time, and it's more likely that everyone is online at the same time.
I'm not suggesting that we only apply this to the home-base or not. I'm just saying that if we do want any kind of vulnerability, we all need to have the same opportunity to defend or attack, at the same time.
This is basically what EVE Online does, and it seems to have worked so far.
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