I think I got sleeper racks to work. Basically, they are "drone mines" you bring to a destination (for example spots around your station). These drone mines are basically drone racks, but the main difference is that they have a mesh like structure (a hollow cube with holes) made of activation blocks. The mesh cube is 9x9x9 and contains a docked 5x5x5 "nanodrone" that just has a bobby ai, a pulse computer, a thruster and a power block (and faction computer). When the drone mine is deployed at the target location, you activate fixed docking AI in the drone mine via the structure tab, then you leave the core and press a button that undocks the nanodrone. When anything hostile is close, the nanodrone will pursue it and pass the activation block mesh, which will trigger logic to undock all drones on the sleeper rack and detonate disintegrators that will destroy the rack (the same disintegrators also make sure everything undocks when the rack takes even the slightest bit of damage).
Advantages over just deploying a ton of drones manually:
- You get the transportation carrier built-in with every mine
- It only shows as 1 hostile target in navigation instead of like 16-32
- It only counts as one floating entity while inactive in case your server of choice doesn't like too many for them.
- It spawns red diamonds in your enemy's face (rule of cool).
@Loadout ye but trust me the 410k are worth it
My old drone already was able to wreck larger ships pretty ok, and the boom per buck has increased over the old drone :D
BTW, missile/cannon on drones = awesome vs AI and larger targets in general
combine it with missile/beam and the drone will also be able to harm players in small fighters as well as do even more damage to anything.