I think BPs should just turn into designs of some sort. All the admin tools are really nice, but they sometimes get sorta OP. That battleship in your pocket? It's blocks might weigh 20,000 mass, but the blueprint still weighs 0.1(I think) you can instantly spawn ships out of nowhere in the middle of a fight in a little cpt(core power thruster) anytime you want.I also actually prefer blueprints to shipyards when it comes to spawning in ships.
Early in the game, its nicer to have a blueprint to store materials in as you work your way up to spawning a big ship in on a new server. Later in the game, its nice to store some filled blueprints for immediate spawning of backup craft. Kinda like having a battleship in my pocket, or at least a fast charging jumper to get out of dodge.
=I think BPs should just turn into designs of some sort. All the admin tools are really nice, but they sometimes get sorta OP. That battleship in your pocket? It's blocks might weigh 20,000 mass, but the blueprint still weighs 0.1(I think) you can instantly spawn ships out of nowhere in the middle of a fight in a little cpt(core power thruster) anytime you want.
I don't know how you would do stations, maybe something From The Depths style(with astrotech placing blocks to the design).
I like that idea.Yeah there is often confusion when talking about blueprints. Blueprints as saving, uploading and downloading ships will likely always be a part of the game. The fact that I get to keep everything I build is the main appeal of this game over say, Minecraft. I would like to see the spawning aspects of blueprints become purely an option for creative servers and the survival aspect of the game rely entirely on shipyards and competitive construction method using astrotech beams and construction ships for getting larger ships and stations or simple repairs.
This is roughly what I would like to have, as well as a way to do it with stations.=
I like that idea.
Make BP spawning a config option.
Let shipyards convert BPs to designs.
Allow insering designs into core for automatic repair.
Make Astrotech placing blocks system.
glad you like it to, as for stations:This is roughly what I would like to have, as well as a way to do it with stations.
, maybe something From The Depths style(with astrotech placing blocks to the design).
Just kinda looked back to show some things to jumpstart some ideas.Y astrotech beams and construction ships
1. After looking through that one, it seems like the station would autogenerate blocks. I like that(and love the station core and command stuff) but I also would like if the repair thing would turn it on for astrotech AI and astrotech beams to place blocks in that shape on the structure.Astrotech used to place blocks from storage, and combined with these,
[1]Read by Council - Station Module (a type of shipyard/core)
[2]Recognized - Station Upgrades
Would be so awesome. Particularlly if you could change the blueprint and using astrotech it both removed/changed blocks also.
to find out how]) to replace blocks on the ship. It would have a punch-through beam effect that would heal all blocks in a line(and maybe an area effect too). However, when it placed blocks it would place then with one hitpoint, and AI would replace all blocks in an area(decided by the design stage) before starting to heal them. This would mean if you got hit by a missile you could call in support drones to heal you, but risk getting hit with another weapon that could be very weak that would destroy all of your newly placed blocks. It would also look really cool, like a scab or something glowing red as repair drones healed it.