Astrotech used to place blocks from storage, and combined with these,
[1]
Read by Council - Station Module (a type of shipyard/core)
[2]
Recognized - Station Upgrades
Would be so awesome. Particularlly if you could change the blueprint and using astrotech it both removed/changed blocks also.
1. After looking through that one, it seems like the station would autogenerate blocks. I like that(and love the station core and command stuff) but I also would like if the repair thing would turn it on for astrotech AI and astrotech beams to place blocks in that shape on the structure.
2. Sorta similar, making stages in construction is something key to nice looking ship contruction.
The idea I had for Astroplacement would be(no quote cause edit copying is faster, and I edited it for ease of resding and irrevelant info):
After a while I found to work with a lot of ideas I had astrotech computers would need to be revised. My idea is that astrotech computers could be hooked up to a storage with blocks. It would use the input design in the ship core{/Station core}(I have heard much talk of this, it would be basically the shipyard design and putting it in the core [leave it to
to find out how]) to replace blocks on the ship. It would have a punch-through beam effect that would heal all blocks in a line(and maybe an area effect too). However, when it placed blocks it would place then with one hitpoint, and AI would replace all blocks in an area(decided by the design stage) before starting to heal them. This would mean if you got hit by a missile you could call in support drones to heal you, but risk getting hit with another weapon that could be very weak that would destroy all of your newly placed blocks. It would also look really cool, like a scab or something glowing red as repair drones healed it.