This community has a lot of talented builders. But what happens when you make those builders work together on a build without being able to see what the others are doing? This is a "blind group build," where people build a chunk of a ship, and then we merge all the chunks together to see what kind of beautiful monstrosity we can create. Here's how it works.
Build 1 - The Standard
Front- Dire Venom
Midsection 1- Master_Artificer
Midsection 2- YibYag
Midsection 3- Raichor
Engines- refirendum
Build 2 - Vertical
Top- AtraUnam
Midsection 1-
Midsection 2-
Midsection 3-
Bottom- YibYag
- Claim a part of the build you wish to build. Individuals or groups of builders can claim a single part.
- Building time begins once all parts are claimed.
- 2 week period to build your chunk of hull. Do not share your progress with builders outside your group.
- Chunks are combined. Pieces may need to be modified in the event that engine/front pieces are not submitted, or just to make them fit properly.
- Merge is posted on community content. Next build sign-ups begin.
Build 1 - The Standard
- Front section, 3 middle sections, rear/engine section.
- Main hull should be within 50x50x50. Certain things like antennas can extend out of the non-mergepoint directions. Keep in mind to not have things cross the boundary at the merge points.
Front- Dire Venom
Midsection 1- Master_Artificer
Midsection 2- YibYag
Midsection 3- Raichor
Engines- refirendum
Build 2 - Vertical
- Top section, 3 middle sections, bottom section
- All sections contain a front and a rear/engine
- Main hull should be within 50x50x50. Small things can extend out of the non-mergepoint directions. Keep in mind to not have things cross the boundary at the merge points.
Top- AtraUnam
Midsection 1-
Midsection 2-
Midsection 3-
Bottom- YibYag
Build 3 - Horizontal ship
- Left section, 3 midsections, right section.
- All sections contain a front and rear/engine.
- Main hull should be within 50x50x50. Certain things like antennas can extend out of the non-mergepoint directions. Keep in mind to not have things cross the boundary at the merge points.
- Please post suggestions on what this and future builds could be.
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