Hi, fellow citizens! :D
I started this thread because I'm a big fan of mining ships and wanted to help beginner players who are interested in building more advanced salvage systems. Share the wisdom if there are better solutions for salvaging than those presented here. (I know that cyclical signaling can be solved in a much simpler way, but I think a 'clock' that actually spins, while in use, adds a more 'alive' feeling to ships)
As to those who are new to designs presented in the images below, feel free to ask if you have any questions! And have fun with building!
SOME EXTRA NOTES:
- This kind of system is especially useful at downward-mining ships (to create systems that emit salvage beams vertically when harvesting planets, rotate both the salvage modules AND the controller before placing them);
- You should always check if the amount of 'cargo space' blocks you add is sufficient for your mining capacity;
- Try to set your optimal 'fire!' signal tempo manually (via activation modules linked to the rail-speed-controller), but make sure that those activation modules can be toggled on and off with the inner-ship-remote (by having the proper amount connected to it).
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I started this thread because I'm a big fan of mining ships and wanted to help beginner players who are interested in building more advanced salvage systems. Share the wisdom if there are better solutions for salvaging than those presented here. (I know that cyclical signaling can be solved in a much simpler way, but I think a 'clock' that actually spins, while in use, adds a more 'alive' feeling to ships)
As to those who are new to designs presented in the images below, feel free to ask if you have any questions! And have fun with building!
SOME EXTRA NOTES:
- This kind of system is especially useful at downward-mining ships (to create systems that emit salvage beams vertically when harvesting planets, rotate both the salvage modules AND the controller before placing them);
- You should always check if the amount of 'cargo space' blocks you add is sufficient for your mining capacity;
- Try to set your optimal 'fire!' signal tempo manually (via activation modules linked to the rail-speed-controller), but make sure that those activation modules can be toggled on and off with the inner-ship-remote (by having the proper amount connected to it).
(1)
(2)
(3)
(4)
(5)
(6)
(7)
(8)
(9)
(10)
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