- Joined
- Nov 6, 2015
- Messages
- 95
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- 34
Was going to do my usual thing and write a thesis-sized essay pontificating on this subject, but since it is finals season in several parts of the world, I decided to not. Instead, here are some options I'd like to see for AI targeting that take advantage of the fleet system and a feature that I assume is planned, targeting allied ships. It is safe to assume I will spout paragraphs of nonsense to defend any implicit assumptions made.
1.Target enemy/own flagship: only targets flag ship of the fleet the AI is a member of/is fighting.
Target fleet top to bottom: priority is given to top ships in the fleet list first
Target nearest ally/enemy: it's a strategy!
Target largest: and another one!
Target Smallest: and there's one too!
Soooooo.....yeah.
1.Target enemy/own flagship: only targets flag ship of the fleet the AI is a member of/is fighting.
Target fleet top to bottom: priority is given to top ships in the fleet list first
Target nearest ally/enemy: it's a strategy!
Target largest: and another one!
Target Smallest: and there's one too!
Soooooo.....yeah.