So, is there any server that is still alive or not completely dead, using the old power system (with no reactor chambers and kind of limited to 2M e/s through diminishing returns)?
(I would also enjoy the old way of automated propulsion through push effect which can be controlled from a "Ship Bridge" by using buttons and logic instead of having to enter a core, missiles that do not need missile capacity modules, but with "modern" docking that does not need Dock Enhancers.)
I'd like some advice about where to play that version of Starmade other than in singleplayer.
I mean, for me stations just need to be able to fit in and power some factories and some station-level shields and rechargers, and have some fun roleplaying spaces but for human life forms, no actual hangars.
My ships generally are of 3 types:
- Warships, extremely minimal roleplay, maximal efficiency, crew of one, built to hunt and loot pirates by shooting at pirate bases to provoke spawns, kill and loot the spawns then repeat until the station is complletely destroyed (my main moneymaker by selling useless loot to Traders);
- Mining ships (unarmed but shielded), crew of one, minimal roleplay (secondary moneymaker and, together with station factories, a solution to still gain blocks to building stuff after I depleted all trading stations I know of of their money and useful blocks by selling to them all the loot I am not using);
- Pleasure yachts, civilian, with only automated propulsion controlled from a bridge by logic, also using side-facing push effect for turning, and shields, no other systems. Rest of the ship being only roleplay spaces, with lit pools, gardens, pubs, rotating sections, etc.
Of course, a large yacht or warship can dwarf the station it docks at and I do not need the docking modules effectively limiting the size of docking ship to only double the station size on the same axis, on each axis. Like a mining outpost could be a 30 meters diameter sphere, have only one deck with 4 RP rooms inside, beside the shields, factories and the power systems, all systems compact built and not accessible without a build block. Yet it would still have 6 docks with one standardized 3x3 access gate each.
I still wish to dock a 150 -200 meters long, elegant and slick station killer/planet killer warship to it. And if the docked black warship fully blocks half the view of space from inside the station, that just testify about the magnificence of the ship and looks cool, in my opinion.
PS: On small warships, 2Me/s is more than they actually need.
On bigger warships, I'm not bypassing the 2Me/s power generation by using docked generators or in any other way. I just build anti-missile turrets small, just a few cannon-cannon groups one block each, so they use very little power. And the main weapon system is ship/station killer turrets massive and slow, with their own internal 1-2 Me/s power split 50/50 between shields and weaponry, so that they do not draw power from the ship and can be detached as 0 propulsion oversized drones if I need a distraction to escape a too powerful enemy.