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    StarMade v0.201.337 LOD Blocks, Rule System, Balance, Fixes

    Discussion in 'Game News' started by schema, Dec 27, 2018.

    1. Crimson-Artist

      Crimson-Artist Wiki Administrator

      Joined:
      Sep 10, 2013
      Messages:
      1,644
      just tested the cannons. Is the removal of the backward thrust recoil a feature or a bug? I didnt see it mentioned anywhere.

      If it is a feature thank god! That stupid feature completely screwed up my stationary orbital cannon designs!
       
    2. FatCobra

      Joined:
      Jun 24, 2015
      Messages:
      247
      Thanks for fixing the small button connections!
       
    3. Chckn Wildstyle

      Chckn Wildstyle Design Head of Cabal Weapons/Technologies (CWT)

      Joined:
      Feb 8, 2014
      Messages:
      131
      Perhaps I am mistaken in my interpretation of some of the location based rules, but from what I understand there is not a section where an admin can add boundaries according to location (coordinate) in 3 Space.

      A very welcome addition would be allowing such a condition as a bounding box applied to an area of space depending solely on coordinates.

      |---|
      In example (and I will be using normal IF-THEN statements here so it isn't confusing):
      IF (Player) [x>1000 OR x<-1000 OR z>1000 OR z<-1000 OR y>350 OR y<-350] THEN {KILL} (Player)

      This example is a case where a starting galaxy is roughly outlined and bounded as a rectangular prism where players can exist and upon them entering the area not bounded by the prism, namely the coordinate parameters above, they die.
      |---|

      A system added to the rules such as this would allow for interesting "terrain" features created by admins, as well as allowing said admins to limit player movement so as to make players engage with each other more often as space would be limited.

      Again, I might be mistaken and there is a system that allows this that is already implemented, but if there isn't please implement it. This is the number one issue I had as a server admin as people would fly off into the thousands to essentially play single player on a multiplayer server as they were never going to be contacted by anyone. They ended up getting bored because they had no contact, and it made other players bored because they couldn't find anyone.
       
    4. Sachys

      Sachys Hermit.

      Joined:
      Nov 30, 2015
      Messages:
      632
      If you're talking about "locking" sectors, or "locking them as a wall around players" its likely a disabled feature due to the ease of exploitation (something you should already know re: SS creative sectors and the wider universe).
      If its not disabled, and not changed, then consider this the (new) bug report.
      If it is disabled, but its not what you intend to talk about... well...
       
    5. Chckn Wildstyle

      Chckn Wildstyle Design Head of Cabal Weapons/Technologies (CWT)

      Joined:
      Feb 8, 2014
      Messages:
      131
      I am not talking about the standard locking of sectors. Noenter Noexit are not what I am concerned with here. I am asking about the ability to en masse disallow players from going into certain coordinates via specifically the rule system.
       
    6. Sachys

      Sachys Hermit.

      Joined:
      Nov 30, 2015
      Messages:
      632
      Then i think you'd be better off asking for a rule that only generates a single galaxy and within a specific area, rather than rule that limits explorable (and thus probably already generated / RNGd to some extent) server space.

      Edit: this would actually probably benefit a bunch of servers and those in SP mode too.
       
      • Like Like x 1
    7. Chckn Wildstyle

      Chckn Wildstyle Design Head of Cabal Weapons/Technologies (CWT)

      Joined:
      Feb 8, 2014
      Messages:
      131
      I was supplying an example. The end goal would be to be able to slowly expand the playable area as more people join a server and in general create areas of space with different rules engaged. i.e. having a section of space determined by coordinates where any ship or station has its shields turned off for some lore reason etc.

      Allowing admins to make terrain features of the galaxy via rules would be a boon to everyone. It would also, yes as in SS, allow for the creation of protected places far from normal space with no risk of someone escaping.
       
    8. Sachys

      Sachys Hermit.

      Joined:
      Nov 30, 2015
      Messages:
      632
      With your own specific history as an admin, and the particular exploitation of creative sectors on a server you were admin of - along with specific admin troll factions you were in, I doubt anybody with any sense will agree with you without VERY specific detailing on your part. We do not forget.
       
      • Like Like x 1
    9. Chckn Wildstyle

      Chckn Wildstyle Design Head of Cabal Weapons/Technologies (CWT)

      Joined:
      Feb 8, 2014
      Messages:
      131
      I guess it is a good thing that I am not asking you to allow this. If you wish to be contrarian based on some conspiracy you cooked up about me, go ahead.
       
    10. Sachys

      Sachys Hermit.

      Joined:
      Nov 30, 2015
      Messages:
      632
      Ive not had to "cook up a conspiracy". Thats the awful thing about it. Goodnight.
       
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    11. Groovrider

      Groovrider Moderator

      Joined:
      Dec 17, 2014
      Messages:
      531
      Hello all.

      We all need to make sure we stay on topic, and not replay old battles.
       
      • Like Like x 2
    12. Ithirahad

      Ithirahad Arana'Aethi

      Joined:
      Nov 14, 2013
      Messages:
      4,112
      You'll probably have to wait a year or so for that. The Regions system coming with the universe update, combined with good user tools to manipulate it, would be able to essentially do what you're describing.
       
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