That article is a hoaxhttps://www.infowars.com/russians-disable-u-s-guided-missile-destroyer/
What do we say to the god of death ?
They were dismissed in February 2015 as "nothing but a newspaper hoax" by the Khibiny jammer's Russian manufacturer KRET' website, which asserted that Khibiny was not installed on Su-24 but claimed it was "capable of completely"
Is it possible it could be disabled, yes, but, highly unlikely.
its almost impossible to balance a game like that, one end of the spectrum is going to suffer far far more, unless they use entirely separate systems so they arent linked(Period).( at least none of the space games i own have been).I think you're missing the point of StarMade. Its point isn't to be realistic. Its point is to be fun to play. In my opinion, fighters would definitely be the most fun to fight in: you get to gather people together to form a fleet and go have fun zooming around chasing after other ships, plus, there's more of an element of skill involved. However, I can definitely see how commanding and managing a large frigate would also definitely be appealing. That's why we need the game to be balanced so that both ends of the spectrum are viable options. Again, the point isn't to make the game realistic, but to accommodate all playstyles.
O.R.B(fighters near usless against anything higher than destroyers)
Homeworld(only the really high tier ones where useful, but ive never played online, and most fighters and bombers are destroyed easily by flak frigates.) ,
SOTS( not really any fighters, drones are thing, but they where never that great),
CFW(Fighters and bombers are OP as hell, *BUT* they can only be fielded by capital ships, with the exception of one race, which makes them expensive, time consuming, and harder to obtain and field.),
Endless Space(Again not many fighters, i believe they can be used, but its far easier to destroy anything with barrages of missiles and beams, again at least against a AI),
Sins of a solar empire is about the closest ive seen in a long time, it comes close at least, and even then, swarms of bombers and fighters will destroy anything, unless you are prepared to face that, and it takes *alot* of fighters to be able to do much. 60 squadrons is moderately annoying, 120 squadrons is far to much(times that by 5-8 depending on what are used.) and even then. one squadron cant take down a capital ship by itself.
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