Hello,
While still working on the new update day and night, I also did a little update on the current version (thanks to svn branching). This update should eliminate 2 pressing bugs (a lot more bugfixes will follow in the actual new release).
The first bug is a bug that causes faction relations to randomly change.
The second one is a bug that looks like lag when playing the game longer. After some time playing placing, removing, or harvesting blocks seem to have a 5-10 second delay to update. This is now fixed.
We are already testing the new version and it's coming along great. There are still some things i need to do though before the first public pre-release. Calbiri will keep you informed about progress
Thank you for playing StarMade,
cheers,
- schema
While still working on the new update day and night, I also did a little update on the current version (thanks to svn branching). This update should eliminate 2 pressing bugs (a lot more bugfixes will follow in the actual new release).
The first bug is a bug that causes faction relations to randomly change.
The second one is a bug that looks like lag when playing the game longer. After some time playing placing, removing, or harvesting blocks seem to have a 5-10 second delay to update. This is now fixed.
We are already testing the new version and it's coming along great. There are still some things i need to do though before the first public pre-release. Calbiri will keep you informed about progress
Thank you for playing StarMade,
cheers,
- schema