I\'m assuming calculating gravity to a single point in the middle (thus making every spot on the planet down,) would be too many calculations to reasonably do. I agree with a 6 sided gravitational field, as you round the corner (shaved round or cubed,) you would randomly find that gravity changed. While that\'s true, considering the small size of the planets, wouldn\'t gravity act similarly strange?
Marginal Cost ~ Marginal Benefit. If Schema develops a multi-sided gravitational field the benefit must be greater than or equal to the cost of development. So not only would it take time, but also may not be worth it. :/ It\'s healthy business practice.
As for the middle block issue,
Solution #1: You make the middle block unbreakable, (like shipcores) until the last block.
Solution #2: Block, no block w/e if the planets mass decreases by 75% gravity switches off, taking care of random gravitational changes.
Solution #3: (My favorite) If a derpy player digs to the middle he doesn\'t die, but gravity switches off and he hopelessly floats in space, requiring a suicide. This one is based on the theory that if you dug to the middle of the earth (sans molten core) you would be weightless.