StarMade 0.185 Blueprint Meta Items

    Criss

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    Fantastic. I will be covering this in a video for tomorrow when I get a chance to check it out!
     
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    Yay, finally the accidentaly obfuscated classes of the modding API aren't obfuscated anymore!
    Time to continue working on the JavaDoc
     

    therimmer96

    The Cake Network Staff Senior button unpusher
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    I feel this would have been 10x better if it supported stations, this removes the concerns I have seen people having of stations being worthless and having to be spawned next to a shop.
     
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    buying all my ships 10times in a hidden sector before the server updates :D


    i love this update :D
     
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    i think buying blocks in blueprints with credits its still needed, maybe 10times more expensive than in a shop. but we need it (lots of different decoration blocks in some ships)
     
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    Can't really say I like blue prints but progress is progress, I guess.
    And it's a much better system than before where you could just spawn an insta titan
     
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    Cool, will this also help pave the way to the new HP system?
     
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    Can't wait to check this out.

    Once agian greatness has flowed from the paws of Schema. Rejoice and bring froth the offerings of milk and mice bits.
     
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    I like the idea but it wold be cool if you cold build this sort of hanger that builds a ship blueprint block by block that draws the parts needed
    from storage and all this on stations :D..
     

    Jake_Lancia

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    I like the idea but it wold be cool if you cold build this sort of hanger that builds a ship blueprint block by block that draws the parts needed
    from storage and all this on stations :D..
    I think that is actually the planned system.

    On an unrelated note, I don't think restricting ship purchase to blocks was the best of ideas, as now I'm finding it immensely difficult to gather materials for a decent ship. Taking Nass as an example, there simply is not enough blocks there currently to create a decent sized ship, and no-one uses factories enough except me and Mr Crazy there.
     
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    I think that is actually the planned system.

    On an unrelated note, I don't think restricting ship purchase to blocks was the best of ideas, as now I'm finding it immensely difficult to gather materials for a decent ship. Taking Nass as an example, there simply is not enough blocks there currently to create a decent sized ship, and no-one uses factories enough except me and Mr Crazy there.
    lol
     

    Lecic

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    This is fantastic. Thank you schema.


    I think that is actually the planned system.

    On an unrelated note, I don't think restricting ship purchase to blocks was the best of ideas, as now I'm finding it immensely difficult to gather materials for a decent ship. Taking Nass as an example, there simply is not enough blocks there currently to create a decent sized ship, and no-one uses factories enough except me and Mr Crazy there.
    That's kind of the point. People are supposed to use factories now.

    Anyway, getting a decent sized ship should be an accomplishment for a faction, not something they get near-instantly.
     

    Lecic

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    Do you hear that? It is the sound of gigantism dying a horrible death.
    It sounds like a dying whale, which is fitting, seeing as how whale sized those things are.
     
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    Awesome update! As admin, there's no more need to hand out weapons and helmets when players loose them. And the blueprint system is well on the right direction.

    Gigantic ships are not gone... you just have to put in the effort to have them now. A lot of effort if you want them to have shields and advanced armour with how expensive these items are on resources (many, many planets must die!)