- Joined
- Dec 28, 2014
- Messages
- 262
- Reaction score
- 64
Valid point, except the TC mentioned nothing about limiting sizes for performance purposesHonestly I don't think Starmade supports the building of ANYTHING it is the players and the environment that cause it big or small. To have a sandbox that is about creative freedom and having fun with it at the same time is what I think some people expect from a sandbox game but to then also go and say "NO! You can't have that; because I can't handle it!" is a silly thing to say and try to enforce on the base game. It is like complaining "I can't run the Witcher 3 on max graphical settings with 60 FPS so they must change it or no one can have it!" Ship size limits if there are some should be based upon the server owners and if you don't like what they allow or don't take it up with them. Limiting others based upon what you can and can't do is plain stupid.
In the long, long run it won't matter anyway. Thrust changes and the implementation of fleets will more than likely lead to changes in the linear bigger = better mineset as far as gameplay goes