I do apologize for that, you are right. It does get tedious dealing with piercing weapons. The restore to blueprint function is a good idea as long as the needed blocks are in the inventory at the time. as for shields being down, the treshhold for rp could be set wherever you like.
I do have an interesting idea. what if the hulls and shields were combined into a single block? a hull with the following properties.
Health#
Hardness%
ShieldCapacitor#
ShieldGenerator#
DamageReflection%/-%
DamageRefractionToNeighborHulls%
This would allow a far greater veriety and strategy in dealing with hull mechanics/defences
I do have an interesting idea. what if the hulls and shields were combined into a single block? a hull with the following properties.
Health#
Hardness%
ShieldCapacitor#
ShieldGenerator#
DamageReflection%/-%
DamageRefractionToNeighborHulls%
This would allow a far greater veriety and strategy in dealing with hull mechanics/defences