Hi all!
Where would you point a noob for selecting an 'ideal' system to start a faction on survival, or multiplayer?
Given the current unreliability of planets, my assumption is that 'many asteroid belts' and 'away from other factions' would play into it.
Because of this, and because I have a lower end PC, I've been looking for lone stars or small clusters on the outer rim of the galaxy, and think ideally a home base would be near a shop and near an asteroid belt and away from a pirate station.
What things do you put into consideration when selecting 'home', if you just started on a fresh survival server, or an existing multiplayer server?
When you have your base established, what do you consider essential things to build immediately?
Are there any player designed stations that include a sort of walk through tutorial ? I've played through the tutorial before, but it left things to be desired.
Where would you point a noob for selecting an 'ideal' system to start a faction on survival, or multiplayer?
Given the current unreliability of planets, my assumption is that 'many asteroid belts' and 'away from other factions' would play into it.
Because of this, and because I have a lower end PC, I've been looking for lone stars or small clusters on the outer rim of the galaxy, and think ideally a home base would be near a shop and near an asteroid belt and away from a pirate station.
What things do you put into consideration when selecting 'home', if you just started on a fresh survival server, or an existing multiplayer server?
When you have your base established, what do you consider essential things to build immediately?
Are there any player designed stations that include a sort of walk through tutorial ? I've played through the tutorial before, but it left things to be desired.