- Joined
- Jun 12, 2015
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I think you can tell by hitting the "Home" button on your keyboard :Pumm...crap. What was the question again?
I think you can tell by hitting the "Home" button on your keyboard :Pumm...crap. What was the question again?
I wouldn't say the Isanth was horrible, It was really in fact just about the best kind of ship you could build for its size. Afterall the Isanth-VI is still going strong combat-wise to this day and the Zero's are fine if you use the C- model and nothing else.easiest and simple way to "save" the iconic ship (RIP the iconic stations and planets and stuff) is to simply have it docked to one of the either abandoned or trading guild stations as a sort of Easter egg, that way everyone can be happy and shut up about that nice but horrible little ship
it's horrible in term of systems since it has not been updated since before the HP update, which is why it is rather slow and difficult to kill for equally sized shipsI wouldn't say the Isanth was horrible, It was really in fact just about the best kind of ship you could build for its size. Afterall the Isanth-VI is still going strong combat-wise to this day and the Zero's are fine if you use the C- model and nothing else.
Maybe if we had a new way of buying them that defined what combo we wanted without scrolling through a huge list of C--, CC-, C-P, CCP, etc.If I remember right there's about 40 of each module for a given computer? Should we make more and account for effects too? :p That Ungodly number of combinations. :p
From what I understand, Schema and other members of the Dev team built them. They aren't necessarily the most skilled builders in the StarMade community.So the people who made the Isaniths aren't skilled builders? The newer Isanith looks quite nice and you honestly can't expect much better for a ship its size.
I beg you to keep the old isanth, It would only need a few minutes of your time or anyone else's to wedge it out and redo the interior, I can already imagine that it would be a free filled blueprint provided to every player when they first spawn. It would become very useful considering that even now it is still quite able to take on anything near its own size, And if actions are taken to reduce gigantism the Isanth-VI could have a place in every players heart as a ship that everyone owns and is a great multirole vessel complete with a jump drive, A transporter, Basic salvage cannons, And a decent sized cargo shelf, I've tried my hand at modernizing the VI before and i am always surprised at how far you can upgrade it. It would be comparable to the Elite-Dangerous Sidewinder as a cheap vessel that everyone has and if properly used can take on anything close to it in size.Old isanths may not stay in the game. But we will find a place for a new isanth that will become the new common isanth.
There are plans to dish out some isanth replacement concepts this weekend. I think Saber and I have agreed that the current design is far too outdated to really make good use of.I beg you to keep the old isanth, It would only need a few minutes of your time or anyone else's to wedge it out and redo the interior, I can already imagine that it would be a free filled blueprint provided to every player when they first spawn. It would become very useful considering that even now it is still quite able to take on anything near its own size, And if actions are taken to reduce gigantism the Isanth-VI could have a place in every players heart as a ship that everyone owns and is a great multirole vessel complete with a jump drive, A transporter, Basic salvage cannons, And a decent sized cargo shelf, I've tried my hand at modernizing the VI before and i am always surprised at how far you can upgrade it. It would be comparable to the Elite-Dangerous Sidewinder as a cheap vessel that everyone has and if properly used can take on anything close to it in size.
Perhaps you could add a museum wing to the TG hub station, That contains the Isanth-VI in it as well as all versions of Isanth prior and all up to the Isanth-X where the Zero line began, Yes i do know that those models dont exist but maybe you could make them, The older models would be easy because they would be simpler versions of the VI until you hit the original Isanth-I which would be small weak and equivalent to a player's first ship but retaining the general shape, And all versions after the VI would be essentially an advancement of the original line culminating in said line being discontinued by the trade guild and being replace by the Zero.There are plans to dish out some isanth replacement concepts this weekend. I think Saber and I have agreed that the current design is far too outdated to really make good use of.
There is literally no room on the station for that haha sorry. It's a good idea but we have other builds to focus on.Perhaps you could add a museum wing to the TG hub station, That contains the Isanth-VI in it as well as all versions of Isanth prior and all up to the Isanth-X where the Zero line began, Yes i do know that those models dont exist but maybe you could make them, The older models would be easy because they would be simpler versions of the VI until you hit the original Isanth-I which would be small weak and equivalent to a player's first ship but retaining the general shape, And all versions after the VI would be essentially an advancement of the original line culminating in said line being discontinued by the trade guild and being replace by the Zero.
Maybe give the TG a capital planet? But another idea perhaps would be to have the VI docked as an easter egg in the docking bay of a TG station or ship and players could either steal it or buy it from its NPC owner who would always be standing next to it and would offer a high price for his "vintage" vessel.There is literally no room on the station for that haha sorry. It's a good idea but we have other builds to focus on.