We all know that build mode is arguably one of the best features in StarMade; but what if we could turn it off completely?
I propose a server configuration option that will enable admins to turn off build-mode on a per-player, per-sector, or per-server basis. Ideally it could also be restricted to "shipyard only", although this has been suggested before.
It could be implemented the same way as "protected, noenter, noexit, etc" for sectors, except with more subcategories such as:
Pros:
I'm very open to improving the suggestion and finding further flaws with its implementation.
I propose a server configuration option that will enable admins to turn off build-mode on a per-player, per-sector, or per-server basis. Ideally it could also be restricted to "shipyard only", although this has been suggested before.
It could be implemented the same way as "protected, noenter, noexit, etc" for sectors, except with more subcategories such as:
- Player
- Ship / Station / Entity
- Sector
- System
- Galaxy
- Server.cfg [Global Option]
Pros:
- Enables interested servers to provide a completely different gameplay experience.
- Makes events of various types easier to host.
- Allows more complete world building.
- Toggle-able
- Provides server owners a non-ban punishment option.
- Could be used in future updates and user-created "missions".
- Makes user generated adventure "maps" possible, and prevents "exploitation" of said maps.
- Adds "value" to ships where implemented.
- Adds an incredible amount of roleplay possibilities.
- Questionable ease of implementation. [I'm not a programmer]
- Open to abuse by server administrators. [But what isn't already?]
- Possible mass hysteria regarding shipyard only option.
I'm very open to improving the suggestion and finding further flaws with its implementation.