So I've got an idea for a ship/station, and was wondering how slow/fast can rotating rails go, and how accurate? I need something to take exactly twelve hours to rotate all the way around XD
Oh that's okay. I'm making a mechanical clock to show off the movement rather than actually tell the timeI dont want to cross your plans, but you need someone to stay in the sector 24/7 to have it rotate like a clock ^^
On unload the rotation will stop, and restart on reload, this is sort of okay, for a event-stop-watch or alike,
but for a real clock that keeps showing the current time you may have to tell the server to never unload any sector (and this obviously will only work for very small ones, where players know about the consequences of that setting.)
- Andy