Criss we love
you man.
Sorry your the one having to deal with the frustrated Mob banging on
Schemas door.
If that's what the actual problem is, then I have to say sorry...? Sorry because we can't do everything at once. If this problem is nullified by having a functioning crew system then we will unfortunately have to wait for crew. Yeah we could fix everything according to your specifications right now. Sure. What happens when we add crew and suddenly you want a bit of interior space for them? Well we will be going back and fourth on this issue until every major feature of the gameplay is in...
I know you're going to rate this as funny and complain and say we are purposefully ignoring you, but you just told me that if we want you to build interiors, then we need to add crew. Okay. Then it's going to have to wait. That's the hard truth.
I don't see any issues with this, the concept is solid imo.
The issue the community has been having is simply the implementation.
We want interiors and decour to MATTER and become a solid part of building too, not something which just detriments your ship's performance
Currently in the dev build Decour has apparently been given a huge mass increase without any explanation.
If decorating your ship Cripples it's mass and does not add any armour there is no positive reason to use it. In fact this is the Exact Opposite of what the endgoal document's stated as their goal. We don't want to see creative ships penalized with huge mass and armour penalties
Could we all please try again and develop a system that does not hurt player creativity?
Thank you for taking the time to reply. We really appreciate the contact we have with you!