One more thread about power ! But this one different i believe.
Basically what i suggest is we change nothing about power output and sofcaping.
What we change is the way power is used.
As it stands now, you put down a power reactor block and it gives power to the entire structure. What a waste ! Its like using radiator as wall or something.
What i propose is to have every systems on the entity to have to be "plugged in" either physically or via "C" and "V" to be fonctionnal.
Otherwise the power plant(s) will only be sitting there and do nothing.
Also each group of power reactor modules would be independant from each other unless touching. The soft cap would stay but only for each group of power generators, not for the whole ship/station.
That mean you would have a plant for the core and all little systems such as lights and plex doors, gravity and docks (not enhancers) then a power plant for this system of weapons or that defensive system, or a big one for all weapons, one for engines, one for jump drive etc. You can have as many power plants as you like (takes room :p )
You can control exactly what goes where.
In case of emergency (battle) the crew or yourself can go and reroute power physically to needed sytems... If a power plant get shot the system linked to it goes down (non functional without necessarily being destroyed itself).
Well i hope i exposed my idea clearly.