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Hi! I currently got a very obnoxious issues with my ship in construction: It has a bunch of docked entities, and after loading transports on rails are immobile and turrents can' turn. Looking closer, it turns out those stuck entities are docked at a slight angle. Un- and redocking fixes the issue, but that's obviously no solution.
So if this is my turret (barrel only touches base, and base includes the 'disk' above the walls):
It won't turn, or just a few pixels left and right, as if it's getting stucked. Taking a closer look shows how the docked base is slightly angled. Right side:
Left side, gap is a bit harder to see:
I first encountered that issue with my Tram; which runs 100m, has 50+ activation/etc modules and a cabin moving between three stages on the Tram base's rail. I didn't want to report that one because of how complex and weird that construction is; sometimes the cabin, sometimes the base would just boug out like the turret base does. But it happening to a pretty straightforward turret is a lot more worrying and clearer. Here a pic, more in the album link:
Notably, this has just happened with entities having another thing docked (tram base -> tram cabin; turret base -> barrel). Got an elevator spanning 5 levels and it nevery failed in any way; same way a part of the tram channels ceiling is mounted on a rail and can be opened. Rather new, never seen it fail, while turret and tram fail every single load now.
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Starmadechecker says my PC is fine; stats also should do (I5 4570 and RX470, Win10, 10GB ram). Save is unmodded, but my offline server is pretty old (and shortly in dev version...).
IIRC the ship was started after the official reactor update in a shipyard, but after encountering bugs like the one noted in the other support thread, I built it outside.
I'd very appreaciate help! I really hope I don't need to give up that thing, it's my first bigger attempt at a real RP ship :/
Hi! I currently got a very obnoxious issues with my ship in construction: It has a bunch of docked entities, and after loading transports on rails are immobile and turrents can' turn. Looking closer, it turns out those stuck entities are docked at a slight angle. Un- and redocking fixes the issue, but that's obviously no solution.
So if this is my turret (barrel only touches base, and base includes the 'disk' above the walls):
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Starmadechecker says my PC is fine; stats also should do (I5 4570 and RX470, Win10, 10GB ram). Save is unmodded, but my offline server is pretty old (and shortly in dev version...).
IIRC the ship was started after the official reactor update in a shipyard, but after encountering bugs like the one noted in the other support thread, I built it outside.
I'd very appreaciate help! I really hope I don't need to give up that thing, it's my first bigger attempt at a real RP ship :/
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