Next Generation Fighter: A Competition

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    interesting i posted my submission at 10am ish and it says the post was made at 3:27pm?
     
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    12 AM/ 00:00 January 10 Eastern time was about 14 hours and 11 minutes ago? so does that mean 9 hours and 49 minutes left or what?
    edit: k found the post:
    12:00AM January 10th EST is the official cutoff time.
    so yeah. a bit late there.
     

    Thalanor

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    12 AM/ 00:00 January 10 Eastern time was about 14 hours and 11 minutes ago?
    I asked in chat but apparently I am not the only one who fails :p I guess the most confusion was whether this meant the night sat -> sun or the night sun -> mon (apparently in japan 12AM even means noon, got conflicting search results). 24h time in a written context can be less ambiguous, as you have 0:00 to 23:59, and it then goes back to 0:00 which belongs to the next day already, whereas having 11:59 PM become 12 AM (instead of 0 AM or something) one minute later confuses some people not used to the system (the equivalent time 24:00 doesn't exist for example, would always be written as 0:00)
     
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    Croquelune

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    According the -5 hours I got with this timezone, it would be closer to 17 h and 15 min ago.

    EDIT : Notice to interested parties "For the next event with a time limit, please, use GMT timezone + 24 hours clock. It would be easier for everyone. :rolleyes:
     
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    -Entries should be submitted no later than January 10th 2016
    it is the 10th and it is the tenth in america still when europe and the rest of the world felt asleep into the 11th already, for you americans are always late in that regard.
     

    Nauvran

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    -Entries should be submitted no later than January 10th 2016
    it is the 10th and it is the tenth in america still when europe and the rest of the world felt asleep into the 11th already, for you americans are always late in that regard.
    12:00AM January 10th EST is the official cutoff time.
     
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    For those discussing core in location to pilot seat, mine is also accessible from the seat. The camera takes up the seat tho since you can't sit in it and fly at the same time. Also, I would sit on the cannon barrel in front(of the seat) before entering core so you don't get stuck in the canopy when getting out. Even with it open, it still tends to put you partially in it unless you sit before entering core.

    And Gandrac, love the Starfury! B5 doesn't have enough ships here yet, though there are a few.
     
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    Damm found the thread too late ! I would have made a remake of a previous fighter of mine wich entered a competition long, long ago organized by Skylord Luke...
    The XIS Y fighter from Xanth Industries
     
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    I'll join and am submitting the PO-22A Starfighter

    View attachment 20562

    PO-22A Starfighter

    122mm Plasma Round Quad Cannon
    2x 180mm Anti-Matter Phalanx Missiles
    Interstellar Warp Drive
    RMX-11 Communications Disruption Equipment
    T-174 Overdrive Generator

    High performance fighter flown by single pilot. Intended to be commissioned in squadrons. Capable of long range reconnaissance missions. Performance designed to handle space and atmospheric conditions.


    View attachment 20563

    View attachment 20564

    View attachment 20565

    View attachment 20566

    https://starmadedock.net/content/hms-po22a-starfighter-arintone.3993/
    Okay I pushed an update to include the AI module, seeing as that's sort of a prerequisite.

    Does anyone know, can the AI module currently use inner remote blocks?

    If not, I guess my cannons are all offline...good thing for missiles
     

    StormWing0

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    Nope the AI can't use logic of any kind. Only weapons and thrust at the moment if I remember right.
     

    therimmer96

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    Okay I pushed an update to include the AI module, seeing as that's sort of a prerequisite.
    no its not, AI can control anything, the block is just a UI for players
     
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    no its not, AI can control anything, the block is just a UI for players
    So if, for instance, the ship wasn't configured to include cannons, but those cannons were included in the ship (with computers), the AI would/would not be able to use them?

    I wired the cannons to fire in a pattern for the control panel, so as of right now my guess is they won't work in the AI battle