- Joined
- Aug 10, 2013
- Messages
- 56
- Reaction score
- 6
We're all tired of the 'Shipdock repair dock thingy majig' with broken mechanics. I too am tired of seeing the same exact suggestion. Why not another computer module for the ships? "Nanite Repair Emitter" (NRE). Works like shields sorta for placement. Has a menu that can hold a ship blueprint (blueprint costs cash of course at a shop, maybe add a button in the catalog). Enter blueprint. Another slot to hold Nanite tubes (NT) or whatever. NTs can be crafted or bought. Each Tube holds 1 million nanites (relatively not a lot considering the size of a Nanite). Each ship block, based on type, takes a specified number of Nanites to replace. No need to dock the ship, just engage the NRE like you would any other on-board computer/weapon. It disables all weapons mounted on the ship (NOT COUNTING TURRETS, their weapons are not literally on the ship itself!) until repairs are complete or the NREs NT runs dry, in which you would replace the NT. NRE can only hold up to four NTs side by side, all other NT units must be left in storage. Placement as mentioned, same as shields, the more NREs that are parallel (touching) the faster the repairs ( will not lower the cost of repair per block).
"It's all glowy"
Critique please
I haven't seen an idea like this before, direct me to it if you have thank you :3
"It's all glowy"
Critique please
I haven't seen an idea like this before, direct me to it if you have thank you :3
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