Markus_McCloud here with a fairly simple proposal:
Could we add more logic blocks to the game? Most of these are just single-block forms of already possible logic.
NAND and NOR: A bit redundant, but it's one less block you have to place.
XOR and XNOR: I'm not exactly sure if this is possible with current logic, but even if it is, why not make a simplified form of it?
PULSE: Essentially a one-block clock configuration. Once it receives an ON signal, it constantly alternates between ON and OFF until the first signal turns OFF.
Like I said, these already exist in game, but a compact version of these would theoretically be more efficient.
Could we add more logic blocks to the game? Most of these are just single-block forms of already possible logic.
NAND and NOR: A bit redundant, but it's one less block you have to place.
XOR and XNOR: I'm not exactly sure if this is possible with current logic, but even if it is, why not make a simplified form of it?
PULSE: Essentially a one-block clock configuration. Once it receives an ON signal, it constantly alternates between ON and OFF until the first signal turns OFF.
Like I said, these already exist in game, but a compact version of these would theoretically be more efficient.