I have been experiencing a problem with blocks placed on a planet (and removed ones), where they don't seem to be getting placed/removed fully on the server, and will revert to their former state if I look at them and press R. Here is a gif of the magic blocks: (third one transforms into a wedge)
I think this is caused by a bug in the entity file structure, or a bug in the add/remove blocks function. This bug also leaves ghost blocks in places that should be empty, for example I placed some factoryinput enhancers and then removed them, but I still see purple cubes when I select the factoryinput. Also, docking modules can be green, but will not function until the docking area has been filled with blocks, then all the blocks removed.
Other bugs in the new version:
I think this is caused by a bug in the entity file structure, or a bug in the add/remove blocks function. This bug also leaves ghost blocks in places that should be empty, for example I placed some factoryinput enhancers and then removed them, but I still see purple cubes when I select the factoryinput. Also, docking modules can be green, but will not function until the docking area has been filled with blocks, then all the blocks removed.
Other bugs in the new version:
- Can't remove blocks in astronaut mode from faction base.