We can do creative mode in "sandbox" mode but the pirates still come. So it's really more survival than sandbox.
So you set a fleet to defend the sector you're working in, but build helper is broken and therefore you have to log out and in 20 times to make circles. One of those times you forget to re-tell your fleet for the hundredth time to not let pirates kill you right in front of them.... ugh, BTW... and *BOOM*
Bye-bye 10-20 minutes of work since your last model save (because they take forever anyway on large entities you can't just save the model every few minutes). Only takes a few little holes to force a delete and respawn.
Again.
Players can edit the cfg file, but seriously... that is not user friendly.
Please add an option in the launcher to de-activate pirates completely so that SP "sandbox" mode can actually be sandbox where people can creatively work on stuff, including new players who don't know how to edit their cfg files.
So you set a fleet to defend the sector you're working in, but build helper is broken and therefore you have to log out and in 20 times to make circles. One of those times you forget to re-tell your fleet for the hundredth time to not let pirates kill you right in front of them.... ugh, BTW... and *BOOM*
Bye-bye 10-20 minutes of work since your last model save (because they take forever anyway on large entities you can't just save the model every few minutes). Only takes a few little holes to force a delete and respawn.
Again.
Players can edit the cfg file, but seriously... that is not user friendly.
Please add an option in the launcher to de-activate pirates completely so that SP "sandbox" mode can actually be sandbox where people can creatively work on stuff, including new players who don't know how to edit their cfg files.