I am now downloading update 0.163. According to the news page, this resolves bug 444 (http://bugs.star-made.org/issues/444). Can anyone confirm that this prevents shops from exceeding the 10,000 block limit? Along the same lines, does it stop the shop from attempting to "sell" excess blocks when you attempt to sell multiple blocks when the shop is already full?
In version 0.163, when shops have 10,000 blocks of a given block type and attempt to update the amount at the 5-minute update interval, what happens now? I'd like to see the amount drop to some (server-configurable) minimum stock. I think eventually dropping stock to half the max (5,000) or so in the default game would be good.
If this is now already happening, great! If not, I'd like to open a bug report to have a shop automatically, randomly "sell off" (remove) excess inventory with each automatic restock update. Let me know. Thanks.
http://imgur.com/a/IGeFs
In version 0.163, when shops have 10,000 blocks of a given block type and attempt to update the amount at the 5-minute update interval, what happens now? I'd like to see the amount drop to some (server-configurable) minimum stock. I think eventually dropping stock to half the max (5,000) or so in the default game would be good.
If this is now already happening, great! If not, I'd like to open a bug report to have a shop automatically, randomly "sell off" (remove) excess inventory with each automatic restock update. Let me know. Thanks.
http://imgur.com/a/IGeFs