DaedalEVEs temporary fix didn\'t help me, nor did anything change in the latest patch.
I\'ve got the problem some patches ago and it\'s still there, my game is crashing with \"Nullexception\" or \"OpenGLException: Cannot use Buffers when Array Buffer Object is enabled\" even tho \"G_PREVIEW_TO_BUILD_BLOCK_TEST\" is set to false, and it doesn\'t change anything if it\'s true.
What does this option do anyway? And since when does the game preview the block I\'m building with?
Example: http://www.img-host.de/bild.php/41512,blah1GQQ1M.png
If you have a question what I did and when this error occurs: In a freakin\' Build block, when the object(Station, Ship, Planet) get\'s attacked by Pirates and/or others, and when I\'m non-stop building blocks for a period of time.
This error is really annoying, Schema I would really appreciate a hotfix for this!