Ominous looking cracks would look extremely good on windows, reactor walls and conduits/pipes, but on normal metal surfaces I agree; the burnt, increasingly molten hole appearance looks better. Since we can't have different damage types for different blocks though, I'd have to go with the holesI kinda want to see how that last frame looks when tiled before I support it. It looks cool, but I think going further with the second to last one would better suite a burned metal hull. It's like exactly what I suggested earlier and it looks great. Cracks do not really make sense to me, honestly.
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My compact ship designs are crying out for ladders or some similar sort of climbable surface. Save me having to keep putting in space-consuming stair-wells or expensive gravity lifts to get between floors.Question: Can we climb on scaffolding? I haven't gotten to test out the new version yet