- Joined
- Jul 17, 2013
- Messages
- 97
- Reaction score
- 27
In the latest build (v0.14), working from a blueprint converted from the last stable build, I have this issue with turrets docked on the underside of my ship. If I use the arrow keys to manually cycle from the core or from a turret docked on the top of the ship to one docked on the bottom, the ones on the bottom behave like they're docked on top of the ship. They pivot the wrong way around the turret docking point, clipping through the underside of the ship. It seems almost like it's keeping the orientation from the last core you cycled through, instead of using the orientation of the entity you switched to.
EDIT: I think it was some corrupted data in the entity itself, or something. I placed a new turret dock elsewhere on the ship, and the problem seems to have gone away. Hard to tell if it might resurface. I don't think this can occur with new entities, only those imported from the last stable build. Could be tough to reproduce this bug.
EDIT: I think it was some corrupted data in the entity itself, or something. I placed a new turret dock elsewhere on the ship, and the problem seems to have gone away. Hard to tell if it might resurface. I don't think this can occur with new entities, only those imported from the last stable build. Could be tough to reproduce this bug.