Suggestion: Inter-Ship Remote logic block.
The current "Inner Ship Remote" is an Intra Ship Remote and is fantastic, but I think we really need an "Outer Ship Remote" for sending Inter-Ship commands (ie commands between docked entities and nearby ships you control). Especially now with fleets and with Bobbies responding to logic it would be great to be able to build a command ship that had that level of control over the actions of fleet members.
Examples:
-Launching specific fighter groups on the carrier in a nearby fleet
-Activating high-tech turrets and other engineering on a nearby capital ship you aren't occupying
-Initiating a self-destruct sequence on nearby ships or stations
-Opening a bay door on a station or mothership to let your shuttle in when returning from a mission
It seems like an easy step to implement, so I'm guessing the only reason we don't have one is that the resulting engineering could be unpredictably hard to balance.
EDIT: clarified suggestion based on feedback.
The current "Inner Ship Remote" is an Intra Ship Remote and is fantastic, but I think we really need an "Outer Ship Remote" for sending Inter-Ship commands (ie commands between docked entities and nearby ships you control). Especially now with fleets and with Bobbies responding to logic it would be great to be able to build a command ship that had that level of control over the actions of fleet members.
Examples:
-Launching specific fighter groups on the carrier in a nearby fleet
-Activating high-tech turrets and other engineering on a nearby capital ship you aren't occupying
-Initiating a self-destruct sequence on nearby ships or stations
-Opening a bay door on a station or mothership to let your shuttle in when returning from a mission
It seems like an easy step to implement, so I'm guessing the only reason we don't have one is that the resulting engineering could be unpredictably hard to balance.
EDIT: clarified suggestion based on feedback.
Last edited: