I made an OBJ exporter for blueprints. Now you can import your ships to any 3D modeling program.

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    Thankyou for this, again. :D
    It's brilliant! Is there any possible way to avoid having to do all that alignment stuff?
     
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    Thankyou for this, again. :D
    It's brilliant! Is there any possible way to avoid having to do all that alignment stuff?
    Nice ship! I like it.

    Is there any possible way to avoid having to do all that alignment stuff?
    Yes, I am working on it. The exporter should do that for you in the newer release.
     

    Crimson-Artist

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    This absolutely fantastic!

    I believe its time for me to learn how to use 3D modeling programs :)

    You should submit this as a community content.
     
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    Is there a chance i could get you to make me one of those backgrounds??? if i gave you a .obj???
     
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    Is there a chance i could get you to make me one of those backgrounds??? if i gave you a .obj???
    Warprider also asked this question.

    Well... Alright... I will but after I fix some bugs.

    If anyone want a wallpaper of a ship, PM me and I will put you on a queue.
     
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    looks like a neat program thingy ... i have no idea about ;)
    but the produced outcome looks great!

    aaannd shouldnt this be under Mods -> Third party Software ?
     
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    It's a cool software but i've juste one question on cinema 4D how i can have textures on the exportation?
     
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    looks like a neat program thingy ... i have no idea about ;)
    but the produced outcome looks great!

    aaannd shouldnt this be under Mods -> Third party Software ?
    This is my first post here. I did not know about that section. I will do it right next time.
     
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    It's a cool software but i've juste one question on cinema 4D how i can have textures on the exportation?
    I do now own Cinema 4D so I can't tell you exactly, but if you wait a couple of hours I will release a new version of the exporter which exports UVs as well.

    Right now you can try to look for: "cubic projection" or "box projection" (Don't know which one) and set the size of the box to 1.0, 1.0, 1.0 Also, I made a small tutorial in main post about how to import the models to 3Ds Max, it uses same technique.
     

    Reilly Reese

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    Makes me want to skip all my little ships and go right to refitting my Erosion Destroyer.
     
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    I've an another problem all the materials are white :/

    if somebody get the same problem and have a solution can he explain to me an some other people get the same problem pls ^^
    thanks you in advance ^^
     
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    I've an another problem all the materials are white :/

    if somebody get the same problem and have a solution can he explain to me an some other people get the same problem pls ^^
    thanks you in advance ^^
    It may be a problem with Cinema 4D
    OBJ file has different problems with different software.

    Check import settings in Cinema.... Make sure you have exported textures (a texture folder will be created) and also make sure that *.obj and *.mtl files are right next to that folder.

    One thing you can try is to copy *.obj and *.mtl file into "texture" folder you have exported. That way Cinema will find surely find all *.png files. If that does not help, try to import it in different program (for example Blender, it is free) and then export it in another format, more stable and more supported with Cinema 4D

    I hope that helps. If not, let me know.
     

    Saber

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    Yep, I am definitely using this for some stuff. Amazing work! :D