Hello players,
I've had a lot of private things to do in the last weeks (family stuff) and couldn't work as much as I wanted. I'll be back to full in the coming week.
I fixed the scaling of tuning (glitching only flying a core), as well as the wedges being set wrongly (although the ships build in the prebuild might have to be reconfigured since their wedges are now parly wrong).
get the prebuild here: http://files.star-made.org/build/pre/starmade-build_20131002_234654.zip
(as always, username and password are "dev")
The test server now has a valid dns. You can play there with: play.star-made.org:4242 (instead of the ip)
As there seem to be some misunderstanding: If you install a prebuild on your server, you are running a high risk of bugs and data corruption. They are made to play in a safe environment, so please don't use them to play the game for real.
I apologize that this is taking some time, but this is a compromise between a new release that doesn't introduce game breaking bugs, and longer times. I can't have both unfortunately. If everything works out, I hope to release tomorrow.
Thanks for playing StarMade,
- schema
I've had a lot of private things to do in the last weeks (family stuff) and couldn't work as much as I wanted. I'll be back to full in the coming week.
I fixed the scaling of tuning (glitching only flying a core), as well as the wedges being set wrongly (although the ships build in the prebuild might have to be reconfigured since their wedges are now parly wrong).
get the prebuild here: http://files.star-made.org/build/pre/starmade-build_20131002_234654.zip
(as always, username and password are "dev")
The test server now has a valid dns. You can play there with: play.star-made.org:4242 (instead of the ip)
As there seem to be some misunderstanding: If you install a prebuild on your server, you are running a high risk of bugs and data corruption. They are made to play in a safe environment, so please don't use them to play the game for real.
I apologize that this is taking some time, but this is a compromise between a new release that doesn't introduce game breaking bugs, and longer times. I can't have both unfortunately. If everything works out, I hope to release tomorrow.
Thanks for playing StarMade,
- schema