- Joined
- May 29, 2013
- Messages
- 1,255
- Reaction score
- 432
So I was going through the steps a newbie might use to just kinda get their feet wet in the StarMade universe without committing to 'The Registry' and without using a live server. What with the game going open source. Here's how it went:
1: downloaded and launched Steam demo version
2: began playing as guest bypassing 'The Registry'
3: started a local play session
4: built a new universe (not using world0) and set creative inventory
5: attempt to start universe results in dialog balking that server requires StarMade authorization and I should reinstall the game
6: disable authorization requirement, relaunch
7: stuck at Connecting to Universe loop
Verifying demo files accomplished nothing. Ditto with reinstalling. Just repeats taking steps 5,6 and 7. As a modestly experience starmate I decided to see if the universe would load as a dedicated server and attempt some logins from another demo copy as a client. No joy. The server window shows no loaded universe. Additionally I attempted logging into to several servers as a guest and successfully joined one. Everything loaded fine and the tutorial began to roll. Controls were normal and my client was stable. Connecting to a Local server as a Guest refuses to function altho it is one of the stated purposes (in the launcher at least) of having a Guest login.
This is pretty big UX issue. Can we just find a way to get an Instant Action (Creative Mode) button to simplify this for the end user? If I were a newbie I'd have given up the ghost at step 5. An inexperienced user (with other space building game options available) isn't very likely to dedicate time to using 'The Registry' much less trying to diagnose issues in a demo.
1: downloaded and launched Steam demo version
2: began playing as guest bypassing 'The Registry'
3: started a local play session
4: built a new universe (not using world0) and set creative inventory
5: attempt to start universe results in dialog balking that server requires StarMade authorization and I should reinstall the game
6: disable authorization requirement, relaunch
7: stuck at Connecting to Universe loop
Verifying demo files accomplished nothing. Ditto with reinstalling. Just repeats taking steps 5,6 and 7. As a modestly experience starmate I decided to see if the universe would load as a dedicated server and attempt some logins from another demo copy as a client. No joy. The server window shows no loaded universe. Additionally I attempted logging into to several servers as a guest and successfully joined one. Everything loaded fine and the tutorial began to roll. Controls were normal and my client was stable. Connecting to a Local server as a Guest refuses to function altho it is one of the stated purposes (in the launcher at least) of having a Guest login.
This is pretty big UX issue. Can we just find a way to get an Instant Action (Creative Mode) button to simplify this for the end user? If I were a newbie I'd have given up the ghost at step 5. An inexperienced user (with other space building game options available) isn't very likely to dedicate time to using 'The Registry' much less trying to diagnose issues in a demo.