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- Oct 22, 2013
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Hello all,
Before I begin, I'm a C++ developer - so if the dev's come across this post, don't be afraid to get technical.
Since the latest update, I cannot start starmade. The launcher works as expected - however pressing start causes the Javaw runtime to load, then it closes before the starmade window opens.
The bug tracker doesn't appear to have an existing bug for this specific issue - and the only similar issue (the 100% loading bug) does not appear to be related.
I haven't filed a bug in the tracker as of yet, as I wanted to see if there was a known fix, like a funky configuration file - or a Java run-time issue.
I have noted at least one other user on the forum - syzygy - has this problem.
I'm running the latest version of Java, and have a Geforce GT 530 in this machine - I'll be trying again with my rig at home a little later.
Before I begin, I'm a C++ developer - so if the dev's come across this post, don't be afraid to get technical.
Since the latest update, I cannot start starmade. The launcher works as expected - however pressing start causes the Javaw runtime to load, then it closes before the starmade window opens.
The bug tracker doesn't appear to have an existing bug for this specific issue - and the only similar issue (the 100% loading bug) does not appear to be related.
I haven't filed a bug in the tracker as of yet, as I wanted to see if there was a known fix, like a funky configuration file - or a Java run-time issue.
I have noted at least one other user on the forum - syzygy - has this problem.
I'm running the latest version of Java, and have a Geforce GT 530 in this machine - I'll be trying again with my rig at home a little later.
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