Hey,
I don't know if anyone else is having this problem. I made a carrier that hosts 8 fighters.
I have made a fleet with all 8 ships, and the carrier being the flagship. I send them out in battle and order them to attack this sector. Very quickly all of them fly off out of range, out of the sector and do not respond to anymore orders. Every time they prove completely useless and I have to go and pick them up. When I find them, they are completely stationary and inactive and sometimes I can't even get them to recall with out changing orders several times. It's REALLY frustrating and this feature was released over a year ago!
Is anyone else experiencing this? Because this is pretty much unusable and pointless. Am I missing something? I know this game is in dev and I appreciate the work the team is doing, but if this is normal behavior, why even have the feature enabled?
Very, very frustrating. Especially after the time spent building the ship/s.
Thanks
I don't know if anyone else is having this problem. I made a carrier that hosts 8 fighters.
I have made a fleet with all 8 ships, and the carrier being the flagship. I send them out in battle and order them to attack this sector. Very quickly all of them fly off out of range, out of the sector and do not respond to anymore orders. Every time they prove completely useless and I have to go and pick them up. When I find them, they are completely stationary and inactive and sometimes I can't even get them to recall with out changing orders several times. It's REALLY frustrating and this feature was released over a year ago!
Is anyone else experiencing this? Because this is pretty much unusable and pointless. Am I missing something? I know this game is in dev and I appreciate the work the team is doing, but if this is normal behavior, why even have the feature enabled?
Very, very frustrating. Especially after the time spent building the ship/s.
Thanks