The economy system is always the weak point of this game currently.
Maybe Schema already have a lot of thoughts about it and planning to do it step by step.
Like for the Gold Bar for credits. And Mushroom Fleet have the smuggling drugs role play.
But still, gold bar and drugs are currently useless blocks compare to something like harden hulls
And Now, I suggest a huge change to the economy and power system of the game
I am thinking a system that let the power generator to use fuel, ie. energy crystal.
But not generate power from nothing. Just like Minecraft, when you need to burn things,
you need wood or coal or charcoal as fuel to generate heat power for cooking or smelting.
For example, maybe one block of energy crystal can let one block of HCT xm3.4 Power Block
to use for 100000s or let 100 blocks of HCT xm3.4 to use for 1000s.
Without feeding any energy crystals into the power system(maybe a plex storage link to
HCT xm3.4 with c&v), no power will be generated.
In this case, there will be more reasons to fight with pirates or other players, not just to get loot,
also to snatch energy crystals. The Energy War of Space.
But this system causes a problem, what if you have bankrupt and
don't have any energy crystals to feed and fly your ship?
In this case, I suggest the solar panel, solar panel generate power slowly when facing the sun
So, you just need a few solar panels to keep the ship for travel use
but it won't be able to support ship for combat use, coz it's regene is too slow.
And to get energy crystals, I suggest it can be...
1.)directly mine from planets
2.)Convert from other crystals using factory system
3.)Energy collect from solar panel and convert into energy crystals using factory system
4.)buy/sell in stores
For further more,
I think we can also make bullet and missiles "Physical", ie. we need to produce the bullets in factories
And feed them into weapon with plex storage to shoot.
Maybe Schema already have a lot of thoughts about it and planning to do it step by step.
Like for the Gold Bar for credits. And Mushroom Fleet have the smuggling drugs role play.
But still, gold bar and drugs are currently useless blocks compare to something like harden hulls
And Now, I suggest a huge change to the economy and power system of the game
I am thinking a system that let the power generator to use fuel, ie. energy crystal.
But not generate power from nothing. Just like Minecraft, when you need to burn things,
you need wood or coal or charcoal as fuel to generate heat power for cooking or smelting.
For example, maybe one block of energy crystal can let one block of HCT xm3.4 Power Block
to use for 100000s or let 100 blocks of HCT xm3.4 to use for 1000s.
Without feeding any energy crystals into the power system(maybe a plex storage link to
HCT xm3.4 with c&v), no power will be generated.
In this case, there will be more reasons to fight with pirates or other players, not just to get loot,
also to snatch energy crystals. The Energy War of Space.
But this system causes a problem, what if you have bankrupt and
don't have any energy crystals to feed and fly your ship?
In this case, I suggest the solar panel, solar panel generate power slowly when facing the sun
So, you just need a few solar panels to keep the ship for travel use
but it won't be able to support ship for combat use, coz it's regene is too slow.
And to get energy crystals, I suggest it can be...
1.)directly mine from planets
2.)Convert from other crystals using factory system
3.)Energy collect from solar panel and convert into energy crystals using factory system
4.)buy/sell in stores
For further more,
I think we can also make bullet and missiles "Physical", ie. we need to produce the bullets in factories
And feed them into weapon with plex storage to shoot.