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- Sep 16, 2013
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The Emperius Fleet operated proudly for many years, never knowing they were watched closely from the shadows. An enemy lurked in nearby galaxies, and when they decided to strike it was too late. Emperius as it had been known was no more, only a handful escaped. But they vow to rise again, regaining power increment by increment...
Okay, a fresh start. I have learned a lot thanks to everyone's advice and now have decided to begin afresh. Using the brotherhood classification system I will begin with a fighter and progressively get bigger, building on everyone's input.
Phoenix (following the bird name tradition and representing rebirth). A simple fighter with twin rapid fire amc's. (Classification: C0b-D0Mm)
Just a trimmed down version I figured would make a good shuttle or drop ship for smaller carriers.
Twice the size of Phoenix, "Condor" the design I settled on for the corvette slot in the fleet (C1b-A0Mm) sports 10 rapid fire damage beams.
give credit where credit is due
Albatross, the fleet's frigate, with 4 rapid fire damage beams, and a BT turret.
"Odysseus" is the fleets missile cruiser. It carries 16 internal missile turrets. It also sports two AMC turrets. The main armament is a quick fire AMC array, with a secondary of multi shot damage beams.
Eris is the fleet Battle Cruiser, and the work horse. It has quad rapid fire ion cannons, explosive rapid fire missiles, and a 360 push pulse for anti drone and explosives defense. It can also sustain overdrive and radar jamming while out of combat. There are 15 torpedo tubes internally. There are no fighters attached since this ship is a true battle ship in its fleet role, but there is a small landing strip behind the bridge for shuttle landing.
Modified to carry smaller ships into battle the drop ship variant can haul 2 frigates, 2 corvettes, and 3 fighters. The ship itself gives up all internal weapon systems and a little in shield capacity, and picks up 5 Flack turrets for added protection (one to be replaced with a larger new turret soon). This ship is meant to allow fleet projection deeper into space, and is not intended for solo use.
BT (Basic Turret) a single array rapid fire cannon [Albatross]
FC (Flac Cannon) another rapid fire cannon, this time with four low damage barrels. Meant to stop small fighters, or just to stop shield regeneration. [Odysseus, Eris DS variant]
Torpedo Tube, best in groups, these turrets are exclusively internal turrets, relying on the ships defenses, but packing a massive amount of damage for the size. [Odysseus, Eris]
Okay, a fresh start. I have learned a lot thanks to everyone's advice and now have decided to begin afresh. Using the brotherhood classification system I will begin with a fighter and progressively get bigger, building on everyone's input.
Phoenix (following the bird name tradition and representing rebirth). A simple fighter with twin rapid fire amc's. (Classification: C0b-D0Mm)
Just a trimmed down version I figured would make a good shuttle or drop ship for smaller carriers.
Twice the size of Phoenix, "Condor" the design I settled on for the corvette slot in the fleet (C1b-A0Mm) sports 10 rapid fire damage beams.
give credit where credit is due
Albatross, the fleet's frigate, with 4 rapid fire damage beams, and a BT turret.
"Odysseus" is the fleets missile cruiser. It carries 16 internal missile turrets. It also sports two AMC turrets. The main armament is a quick fire AMC array, with a secondary of multi shot damage beams.
Eris is the fleet Battle Cruiser, and the work horse. It has quad rapid fire ion cannons, explosive rapid fire missiles, and a 360 push pulse for anti drone and explosives defense. It can also sustain overdrive and radar jamming while out of combat. There are 15 torpedo tubes internally. There are no fighters attached since this ship is a true battle ship in its fleet role, but there is a small landing strip behind the bridge for shuttle landing.
Modified to carry smaller ships into battle the drop ship variant can haul 2 frigates, 2 corvettes, and 3 fighters. The ship itself gives up all internal weapon systems and a little in shield capacity, and picks up 5 Flack turrets for added protection (one to be replaced with a larger new turret soon). This ship is meant to allow fleet projection deeper into space, and is not intended for solo use.
BT (Basic Turret) a single array rapid fire cannon [Albatross]
FC (Flac Cannon) another rapid fire cannon, this time with four low damage barrels. Meant to stop small fighters, or just to stop shield regeneration. [Odysseus, Eris DS variant]
Torpedo Tube, best in groups, these turrets are exclusively internal turrets, relying on the ships defenses, but packing a massive amount of damage for the size. [Odysseus, Eris]
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