I won't (and can't) judge the devs as I'm not an active player. I'm more of those who wait to see what they'll do with the game.Yeah. IF I had some money, it would be easy to set-up a nostalgic server for my version and I bet by posting it in these forums I'll find some people who think like me and would come and play. But since I don't have the money, I'll have to wait for someone else to think like me first, then join his server. Any game is better in MP, I guess, but it's not really important to play with friends, actually. IDK.
Think of the planet revamps: They started as round pies perfect for mining or building on, then became the laggy 10 plates 10 gravity directions things that lag you when you just look at them and even lag you more if you destroy them, by placing 10 plates in space, even if there is no block remaining in any plate.
NPC revamps: Fleets can't mine, can't dock, can't fight without shooting one through all the others in the same fleet, then miss its target. Old system of 2 factions, one neutral and helpful to the point of resupplying player-owned shops for free, one hostile, it spawned fleets that had an obvious task and an obvious reason to be there. No convoluted player-NPC relations only the NPC understands, no reputation loss for defending your assets in your system(s) from NPC factions who hate you deeply for no reason, but have shady alliances with your friends.
Now, how good do you think Universe revamp will be, how much should the nostalgics regret not playing it?
Edit: Really, I think I am a troll. I say current version is no good, SM has no future and I would advice anyone and everyone to go play something similar but better: An obsolete version of StarMade. Best space sandbox ever, from the times its developer implemented features for this game to be fun, not to push players towards a play-style or another.
SM went inside the toilet and started spinning fast in there only when its developer understood optimization can go beyond the software and into the user's habits. And started optimizing player's habits. Everything was fine before, optimized or not. Nothing can be fine after, no matter how power, weapons or Universe are changed, as long as they are changed with the purpose of reducing player freedom in a sandbox game.
"Take measures against player spamming missiles because servers don't like it, even though server admins do like to spam missiles themselves when they play." This sort of "development" sucks no matter how it is implemented. The less development like that, the better the game. That is why older versions are better than current ones and the current ones are better than the future ones no matter what part of the game and how it is updated/changed.A server is not a player, so server's happiness matters less than players' hapiness. A server's owner can and will invest in his server way more if the game makes him happy and uses sheettons of resources than if the game runs smoothly with almost no resources required. Multiplayer Microsoft Hearts is already on the market, will always run smoother, have 0 server costs and make nobody happy, so there is no point in aiming in SM for that same behavior.
So, I'd rather play a good version alone, than a bad version with everybody. Though I would like to play a good version with everybody, but most of them do not want to. No pb... Development keeps on crushing hopes, sooner or later more and more players will think like me.
Keep in mind that it's their game, not our. Even if it can seem odd, the old systems could have slowly moved away from what devs wanted. But I won't argue on this one, I'm not as experienced as you on the game's state and meta.
Playing on a "good old" version is (for me at least) a short term solution. It mainly depend of what the future of the game will be.
And nope, you're not a troll. Why ?
- Being against the current state of the game don't make you a troll.
- You give a constructive PoV, without insulting or raging.
- You don't argue that every guy who likes the current game is an idiot whiteknight.
- You let other players see by themselves.
Last edited: