HELLO!
Me, strikyer, think about weapons! (again)
so, there is the first point:
There is the point:
make the core(the right-cylindric structure) able to use this weapon
Improvement:
-When the fight cursor moves, make it rotate face to the target(a laser who curves to hit is frick'in illogic!)
-Use the turrets without install an ai-module(great! ant 1 army guy nigg!)
-Somehow make fear to the enemy with all cannons pointed on him!(yeah it exists, many!)
don't forget! an rocket, even if it do 10 damage, have same skin than a 10²² rocket!
The second point: use fleet's weapons
[[/]]
When the fleet is in sentry mode, ship's AI(s) get a mess!
if you can control all of them in the main ship, it could be destroyful!
Thes improvement are the same as the upper one. '-'
So, good night everyone!
have a great starmade experience!
strikyer.
↓ NO trolls please (à_é) ↓
Me, strikyer, think about weapons! (again)
so, there is the first point:
There is the point:
make the core(the right-cylindric structure) able to use this weapon
Improvement:
-When the fight cursor moves, make it rotate face to the target(a laser who curves to hit is frick'in illogic!)
-Use the turrets without install an ai-module(great! ant 1 army guy nigg!)
-Somehow make fear to the enemy with all cannons pointed on him!(yeah it exists, many!)
don't forget! an rocket, even if it do 10 damage, have same skin than a 10²² rocket!
The second point: use fleet's weapons
[[/]]
When the fleet is in sentry mode, ship's AI(s) get a mess!
if you can control all of them in the main ship, it could be destroyful!
Thes improvement are the same as the upper one. '-'
So, good night everyone!
have a great starmade experience!
strikyer.
↓ NO trolls please (à_é) ↓