- Joined
- Jul 6, 2013
- Messages
- 115
- Reaction score
- 110
Some of you may remember the name "Monolith" from a thread I started on the old site regarding this ship. Well, here I am a year and a half later, and I'm still building. That's right, folks. I've been building this ship for over a year and a half. And it's still not done. Oh no. I've been ripping apart 'old' segments, and replacing them with newer, more up-to-date segments, redesigning interiors, expanding the hull to add two new hangars (And will likely continue to expand the hull), which has gone a long way to get away from the dreaded 'star destroyer' look that I initially had. But I digress. I'm still here, still building, and as I type this, the monolith is moving onto a new home on a new server.
Here are the current stats:
Length: 1547m
Height: 335m
With: 417m
Mass: 892,978.5kg
Blocks: 8,741,370
Power Capacity: 1,043,227,068.5e (1.04GWh)
Power Regent: 22,853,900e/sec (22MW)
Thrust: 342,640.7kN
Thrust Power Consumption: 418,332.0e/sec (418kW)
Shield Capacity: 41,894,562.0
Shield Regen: 3,374,695.0 s/sec
Shield Rest Power Consumption: 3,374,685.0e/sec (3.3MW)
Peak Shield Power Consumption: 30MW
Drone Pods: 40+ (Thanks to keptick for his drone rack Proof of concept)
Light Fighter Docking Ports: I lost count after 40, I'll know for sure when I finish numbering them.
Light Frigate docking ports: 2
Heavy Bomber docking ports: 4
Turret Hardpoints(micro/small/medium/medium-large/large/x-large): ~200/~70/~40/8/2/1
(I don't have an accurate count of turrets, there are just too fucking many atm)
Propulsion:
Maximum Velocity under Primary Impulse: 536km/hr
Cruise Velocity: 285km/hr
Minimum Stop Distance: 6.5km
Primary Impulse:
2x Vortec Drive Systems 'Leviathan' Large Focused Plasma Impulse Engines
4x Vortec Drive Systems 'Titan' Medium Focused Plasma Impulse Engines
4x Vortec Drive Systems 'Goliath' Small Focused Plasma Impulse Engines
Secondary Impulse:
18x Sawyer Propulsion Magnetic Ion thrusters
HyperLuminal:
FTL Impulse:
10x HyperFlux Coil Thrust Arrays
Warp Core:
1x Vector Stellar Dynamics HyperWarp 5 Series Type 3 Electromagnetic warp core
Model: HyperWarp 5a
Classification: Type 3 (Laser Excited)
Configuration: Dual Node
Maximum Range: 10 LY
Jump Charge: 160,400,272J
Draw(Charging): 2.6391516x10^11J/sec
Charge Time: 6 minutes
Module Blocks/Module Blocks Needed: 72,552 / 446,490
Manuevering:
576x Sawyer Propulsion Ion Manuevering/Reaction Control Thrusters
Cruise:
2x Sawyer Propulsion Magnetic Pulse Drive
Power:
Main Reactor:
1x Mercantile Energetics 8 Series Fusion Reactor
Model: 87b
Containment: free floating magnetic
Type: laser-compressed
Laser Compression nodes: 6
Primary Fuel: Hydrogen-3
Secondary (Alternate) Fuel: Helium-3
Reactor Output: 20MW
Reactor Start Power: 2.2MW
Secondary Reactors:
2x Mercantile Energetics F series Fission Reactors
Model: F-487
Containment: Magnetic, Graphene
Type: Fission-Fragment
Primary Fuel: Uranium-235
Secondary (Alternate) Fuel: Thorium
Reactor Output (per reactor): 1.1MW
Shield Systems:
Shield Core:
1x Mercantile Energetics Vanguard Series Shield Generator
Model: Vg-46 XL
Type: Rotary Magnetic
Peak Field Recharge: 3.3MW
Capacity: 41MW/h
Rest Draw: 3.3MW
Active Draw: 30MW
Armor:
2-10 layers 1000mm energized Armor Plating
Armaments:
Main Armament:
4x Kellion and Co. AM-334 Mass Antimatter Cannons
Damage per shot(raw): 608,040.0
Round Velocity: 750.0m/s
Effective Range: 2.0km
Rounds per shot: 1.0
Reload: 3000ms
Power Consumption: 7,904,519.5 MJ
Effects: Punch-Through
4x Mu Combat Optics Co. CL-857 Ion Laser
Damage per shot(raw): 15398.0
Hits per Second: 10
Effective Range: 500m
Cooldown: 0.5sec
Burst time: 0.5sec
Power Consumption: 0.0MJ
Effects: Ion
2x Einhaur Armanents 'Longbow' Laser Guided Torpedo tubes
Type: Laser Guided
Damage per shot(raw): 2,705,400.0
Explosion Radius: 30m
Missile Velocity: 150m/s
Effective Range: 2.0km
Rounds per shot: 1.0
Reload: 15,000.0ms
Power Consumption: 29,759,400.0 MJ
Effects: High-dispersal Warheads (Explosive computer)
Secondary Armaments:
1x Kepton Industries Type III Superlaser
Damage per hit(raw): 6,927,700.0
Effective Range: 500m
Hits/sec: 2.0
Cooldown: 50.0sec
Burst time: 2.5 seconds
Total Damage per shot: 34,638,500.0
Power Consumption: Na/N
8x Vortex Arms LG-88 'Spartan' laser-guided Cruise Missiles
Type: Laser Guided
Damage per shot(raw): ~600,000
Explosion Radius: 10
Missile Velocity: 150m/s
Effective Range: 2.0km
Rounds per shot: 1.0
Reload: ???
Power Consumption: ???
Effects: ??
Update #1: Ripped off the original bow today, and decided to make her longer - 216m longer, actually. Spent most of the time getting the launch ramp functional once again. I also now have to fix some of the weaponsystems that got fucked up due to overzealous block removal.
Update #2: Added a spire to the fore, started detail work and decking, did rough fill pass of interior.
Update #11
Update #17
Update #18
Update #19
Update #20
Update #21
The address of the Monolith's home server is: austin420.clanservers.com:4242
Here are the current stats:
Length: 1547m
Height: 335m
With: 417m
Mass: 892,978.5kg
Blocks: 8,741,370
Power Capacity: 1,043,227,068.5e (1.04GWh)
Power Regent: 22,853,900e/sec (22MW)
Thrust: 342,640.7kN
Thrust Power Consumption: 418,332.0e/sec (418kW)
Shield Capacity: 41,894,562.0
Shield Regen: 3,374,695.0 s/sec
Shield Rest Power Consumption: 3,374,685.0e/sec (3.3MW)
Peak Shield Power Consumption: 30MW
Drone Pods: 40+ (Thanks to keptick for his drone rack Proof of concept)
Light Fighter Docking Ports: I lost count after 40, I'll know for sure when I finish numbering them.
Light Frigate docking ports: 2
Heavy Bomber docking ports: 4
Turret Hardpoints(micro/small/medium/medium-large/large/x-large): ~200/~70/~40/8/2/1
(I don't have an accurate count of turrets, there are just too fucking many atm)
Propulsion:
Maximum Velocity under Primary Impulse: 536km/hr
Cruise Velocity: 285km/hr
Minimum Stop Distance: 6.5km
Primary Impulse:
2x Vortec Drive Systems 'Leviathan' Large Focused Plasma Impulse Engines
4x Vortec Drive Systems 'Titan' Medium Focused Plasma Impulse Engines
4x Vortec Drive Systems 'Goliath' Small Focused Plasma Impulse Engines
Secondary Impulse:
18x Sawyer Propulsion Magnetic Ion thrusters
HyperLuminal:
FTL Impulse:
10x HyperFlux Coil Thrust Arrays
Warp Core:
1x Vector Stellar Dynamics HyperWarp 5 Series Type 3 Electromagnetic warp core
Model: HyperWarp 5a
Classification: Type 3 (Laser Excited)
Configuration: Dual Node
Maximum Range: 10 LY
Jump Charge: 160,400,272J
Draw(Charging): 2.6391516x10^11J/sec
Charge Time: 6 minutes
Module Blocks/Module Blocks Needed: 72,552 / 446,490
Manuevering:
576x Sawyer Propulsion Ion Manuevering/Reaction Control Thrusters
Cruise:
2x Sawyer Propulsion Magnetic Pulse Drive
Power:
Main Reactor:
1x Mercantile Energetics 8 Series Fusion Reactor
Model: 87b
Containment: free floating magnetic
Type: laser-compressed
Laser Compression nodes: 6
Primary Fuel: Hydrogen-3
Secondary (Alternate) Fuel: Helium-3
Reactor Output: 20MW
Reactor Start Power: 2.2MW
Secondary Reactors:
2x Mercantile Energetics F series Fission Reactors
Model: F-487
Containment: Magnetic, Graphene
Type: Fission-Fragment
Primary Fuel: Uranium-235
Secondary (Alternate) Fuel: Thorium
Reactor Output (per reactor): 1.1MW
Shield Systems:
Shield Core:
1x Mercantile Energetics Vanguard Series Shield Generator
Model: Vg-46 XL
Type: Rotary Magnetic
Peak Field Recharge: 3.3MW
Capacity: 41MW/h
Rest Draw: 3.3MW
Active Draw: 30MW
Armor:
2-10 layers 1000mm energized Armor Plating
Armaments:
Main Armament:
4x Kellion and Co. AM-334 Mass Antimatter Cannons
Damage per shot(raw): 608,040.0
Round Velocity: 750.0m/s
Effective Range: 2.0km
Rounds per shot: 1.0
Reload: 3000ms
Power Consumption: 7,904,519.5 MJ
Effects: Punch-Through
4x Mu Combat Optics Co. CL-857 Ion Laser
Damage per shot(raw): 15398.0
Hits per Second: 10
Effective Range: 500m
Cooldown: 0.5sec
Burst time: 0.5sec
Power Consumption: 0.0MJ
Effects: Ion
2x Einhaur Armanents 'Longbow' Laser Guided Torpedo tubes
Type: Laser Guided
Damage per shot(raw): 2,705,400.0
Explosion Radius: 30m
Missile Velocity: 150m/s
Effective Range: 2.0km
Rounds per shot: 1.0
Reload: 15,000.0ms
Power Consumption: 29,759,400.0 MJ
Effects: High-dispersal Warheads (Explosive computer)
Secondary Armaments:
1x Kepton Industries Type III Superlaser
Damage per hit(raw): 6,927,700.0
Effective Range: 500m
Hits/sec: 2.0
Cooldown: 50.0sec
Burst time: 2.5 seconds
Total Damage per shot: 34,638,500.0
Power Consumption: Na/N
8x Vortex Arms LG-88 'Spartan' laser-guided Cruise Missiles
Type: Laser Guided
Damage per shot(raw): ~600,000
Explosion Radius: 10
Missile Velocity: 150m/s
Effective Range: 2.0km
Rounds per shot: 1.0
Reload: ???
Power Consumption: ???
Effects: ??
Update #1: Ripped off the original bow today, and decided to make her longer - 216m longer, actually. Spent most of the time getting the launch ramp functional once again. I also now have to fix some of the weaponsystems that got fucked up due to overzealous block removal.
Update #2: Added a spire to the fore, started detail work and decking, did rough fill pass of interior.
Update #11
Update #17
Update #18
Update #19
Update #20
Update #21
The address of the Monolith's home server is: austin420.clanservers.com:4242
Last edited: