Crimson Corp Fleet Dynamics

    What type of ships should I concentrate on


    • Total voters
      222

    Reilly Reese

    #1 Top Forum Poster & Raiben Jackpot Winner
    Joined
    Oct 13, 2013
    Messages
    5,140
    Reaction score
    1,365
    • Legacy Citizen 8
    • Thinking Positive
    • Purchased!
    All the quotes and the J girl hitting stuff. Seemed awkward
     

    Crimson-Artist

    Wiki Administrator
    Joined
    Sep 10, 2013
    Messages
    1,667
    Reaction score
    1,641
    • Video Genius
    • Competition Winner - Stations
    • Wiki Contributor Gold
    All the quotes and the J girl hitting stuff. Seemed awkward
    oh, its format related. I've actually been trying to see if I can make "actions" more distinct from dialogue.

    I'll make them more distinguishable in the next chapter. thank you
     

    Crimson-Artist

    Wiki Administrator
    Joined
    Sep 10, 2013
    Messages
    1,667
    Reaction score
    1,641
    • Video Genius
    • Competition Winner - Stations
    • Wiki Contributor Gold
    Salutations, Valued Consumer

    The Crimson-Artist back again with some new and exciting Refits

    With Rift Shifter tech now available we have been busy reworking most of our ships

    Today we have a combination of new and improved Star ships and Turrets

    First off our old girl is back and looking better than ever


    Frigate-Pele Version 3.1




    A Small but Significant Update to the Pele
    • Replaced the Propeller Cruse Control as well as the Salvage Beams with Warp Drive
    • Added A Boom Lance Bayonet. Safety Switch located near the Core
    • Loaded the Hyper Spread Arrays with Reverse-Gravity Rounds to pull in targets for the Boom Lance
    • Replaced the Broadside Spread Arrays with Mini Cluster Missile Arrays. Both Systems are connected to a logic circuit for continuous fire
    • Added Proper Airlocks with improved Logic
    • Replaced certain turrets with their Upgraded versions
    • Replaced the Ember drop pod with its newest Jump-capable version for potential Escape pod needs
    New Stats
    Role: Gunship, Patrol Vessel, Fleet Minor, General Purpose ship
    Mass: 5042.4*
    L/H/W: 181m*/34m/49m
    Power: 4,575,343.9* Regen: 328,371.7 e/sec*
    Thrust: 4,586.2*
    Shields: 210,097* Regen: 3,580 s/sec*
    Arsenal: 2 Hyper Spread Arrays (4,500 DPS-Pull)*, 10 Assault Grade Shredder Arrays (1,000 DPS), 4 Adonis Cannons (Dumb Missile Dam: 81,585), 14 Target-lock Missile batteries (Lock on Dam: 1,350- Explosion), 29(x2) Broadside Cluster Missile Batteries (Heat seeking; Dam: 120.4-Explosion)*, 2 Photon Beam Cannons (Dam: 80), Boom Lance (Dam: 1,185)*
    Turrets: 5 Daemon MK-II 2.3 Turrets*, 4 Medusa 1.2 Turrets*, 2 Siren 1.1 Turrets*, 1 Hydra 2.2 Turret*,4 Cockatrice 1.2 Turrets*, 4 Fury 1.2 Turrets*, 4 Cerberus MK-II 2.2 Turrets
    Extras: Warp Drive (2,347/2,247 Modules)*, Sub-Warp Drive (Overdrive 100%), Shield Hardener System (Ion 100%), Radar Jammer, 4 Plex storage chests
    Docks: 1 Standardized SPV dock, 1 Ember Droppod 2.1*
    Price: 42,462,369 Credits*

    Now For something that will help all those Miners out there

    The Worldreaper has Warp capabilities now!

    Superharvester-Worldreaper Version 2.2



    A Small but significant Update to the Worldreaper

    • Replaced the Propeller Cruse control with Warp Drive
    • Connected Cannon Systems to the Salvage Arrays to double its performance
    • Fixed the Logic with the Airlocks
    • Added a Brand new defensive system. The Debris Vaporizer
    • Minor Hull Alterations
    New Stats
    Role: Large-Scale Harvester, Asteroid tow
    Generation: I (redesign)
    Mass: 7,350.0*
    L/H/W: 125m/ 40m/ 55m
    Power: 5,651,880.3* Regen: 918,413 e/sec*
    Thrust: 7,007*
    Shields: 238,934* Regen: 10,312 s/sec*
    Arsenal: 14 Siege-Grade Debris Breaker cannons (43,325 DPS-Punch-Through), 4 Debris Destroyer Cannons (Lock on; Dam: 3000-Punch-Through), 2 Debris Vaporizers (Lock on; Dam: 203,400)*
    Extras: 147 Salvage Cannons (14 Blocks/sec)*, Beam Tow, Sub-Warp Drive (Overdrive-100%), Warp Drive (5,632/3,518 Modules)*
    Turrets: 2 Daemon-MKII 2.3 Turrets, 4 Hydra 2.2 Turrets, 3 Cerberus MK-II Turrets, 2 Arbiter Autocannons
    Docks: 1 SPV bay, 1 Pickaxe Droppod
    Price: 34,272,229 Credits*

    Remember our Capital Turrets? We haven't forgotten

    Anubis-Turret Version 3.1
    A moderate Update for the Anubis
    • Recalibrated most of the Weapons to better manage energy​
    • Increased the Size of the Reactor for greater energy capacity​
    New Stats
    Role: Ultra Capital Turret, Stop ships mid flight
    Generation: N/A

    Mass: 833.4*
    L/H/W: 55m/ 13m/25m*
    Power: 905,088.6* Regen: 120,123.4 e/sec*
    Thrust: 85*
    Shields: 14,468* Regen: 616 s/sec*
    Arsenal: 3 Adonis Cannons (Lock on; Dam: 12,879.4)*, 6 Target-lock Missile batteries (Lock on; Dam: 600), 3 Rail Cannons (10,440 DPS-Punch Through)*, 2 Shredder Arrays (590 DPS-Overdrive)*, 6 Spread Arrays( 450 DPS-Stop)*
    Price: 6,213,783 Credits*
    Minotaur-Turret Version Mark III

    A Massive Update for the Minotaur​
    • Increased the overall size of the Minotaur to allow for more systems​
    • Switched the out the Outage Rounds of the Shredder Array with Reverse-Gravity Ammo​
    • Added another Shredder Array for increased overall damage​
    • Installed Armor-Piecing Tech for the Target-Lock Missiles​
    • Refinished the Hull​
    New Stats
    Role: Capital Flak Turret, Anti-Fighter
    Generation: N/A
    Mass: 352.3*
    L/H/W: 45m*/ 11m*/21m*
    Power: 249,456.5* Regen: 51,427.5 e/sec*
    Thrust: 51.8*
    Shields: 16,427* Regen: 297 s/sec*
    Arsenal: 11 Spread Arrays (2,200 DPS-Explosion)*, 6 Shredder Arrays (320 DPS-Pull)*, 4 Shredder Arrays (350 DPS)*, 2 Target-lock Missile Batteries (lock on Dam: 2,400-Punch-Through)*
    Price: 2,934,748 Credits*
    Valkyrie-Turret Version Mark III

    A Massive Update for the Valkyrie​
    • Increased the Overall size to make room for more systems
    • Recalibrated certain weapons to better manage energy
    • Upgraded the Armor-Piecing Tech and gave its properties to the Adonis Cannons
    • Added A new Shredder Array that fires Ionized Rounds
    • Refinished Hull
    New Stats
    Role: Heavy Damage Turret, Anti-Capital Turret, Stop ships mid flight
    Generation: N/A
    Mass: 434.5*
    L/H/W: 44m*/11m*/21m*
    Power: 385,023.5* Regen: 61,303.5 e/sec*
    Thrust: 8.1*
    Shields: 12,839* Regen: 561 s/sec*
    Arsenal: 2 Adonis Cannons (Lock on; Dam: 10,647.3-Punch-Through)*, 2 Rail Cannons(2,150 DPS)*, 8 Shredder Arrays(120 DPS-Stop), 10 Shredder Arrays (905 DPS-Ion)*
    Price: 3,460,763 Credits*

    Now we here is the complete list of Refits

    [New Refits]
    Frigate-Pele-Jump Enabled: Version 3.1

    I Know theres nothing new but trust me we got something in store for you

    Be back with more later

    CC out



    Crimson Corp Security Camera Footage
    Crimson-Artist's Office, CCFD Acting HQ
    Time Stamp: 06:29 7-09-128


    *The Crimson-Artist stands working at a Build Terminal near the Center of the spacious room*
    *A large holographic pedestal lay just behind the Build Terminal displaying an massive ship*
    *Just outside the office window overlooking the darkened shipyard, out in the distance a massive structure is being constructed in the very same shape as what is displayed on the holographic pedestal*


    Crimson-Artist
    *Works diligently*
    *pauses to inspect the design*

    "Hmm"
    *Goes back to work*

    *The hologram fizzles and suddenly disappears*

    Carmine
    *Appears in place of the Hologram*
    "Dear, What are you doing up this early?"

    Crimson-Artist
    *Stops working and looks up*
    "Carmine?"
    "Didn't think you were up"


    Carmine
    "Dear"
    "You know I don't Sleep"

    *Looks outside*
    "Is that...?"

    Crimson-Artist
    *Looks outside as well*
    "The Giganaut"

    Carmine
    *Turns back to the Crimson-Artist*
    "You haven't worked on it in more than half a Solar Cycle"
    "Why now?"


    Crimson-Artist
    "Things are becoming hectic here"
    "The omniverse needs to be reminded that we aren't going anywhere"
    "That Crimson Corp is still a force to be reckoned with"
    "What better way to say that than with my baby?"
    "Besides, I had a few ideas I wanted to try out"


    Carmine
    "Dear, If I may"
    "You've been acting very strange lately"
    "You never before cared what others thought about you"
    "Why all of a sudden?"


    Crimson-Artist
    *Gives Carmine a blank stare*
    *walks away from the Build Terminal*
    *Steps up to the office window and stares out at the Massive ship*

    "Rumors"
    "Rumors and lies"
    "You've seen the News Feeds"
    "The Trading Guild dropping us"
    "People burning our Logo and scrapping our ships"
    "All the resignation letters I've received in the last few Lunar phases"
    "The media doesn't care what my side of the story is"
    "They only see the aftermath of some big corporate stunt and go crazy"
    "They'll spin it in whatever way they see fit"
    "Our own people are being shamed for putting on this uniform"

    *Shakes head*
    "I wasn't here for all this"
    "How could this have happened?"

    *Looks back at Carmine*
    "The company that I built in nigh RUIN?!"

    Carmine
    *Winces*

    Crimson-Artist
    *Looks out the Window once more*
    "That Spy is still here, Skulking around"
    "Some one with deep access to all our security measures and files"
    "
    Rothchild is trying but I doubt he'll find him before something else happens"
    *Peaks back to see Carmine extremely nervous and anxious*
    "And all I can do is build ships"
    "Its all I've ever been good at"
    "And its what keeps this company afloat"

    *Puts his hands on his hips*
    "So I'll build a ship so great it'll silence all the naysayers and bring whats left of this company back from the brink"
    *Turns around to face Carmine and holds his hands behind his back*
    "Without me, This company would die"
    "Both Financially and literally"
    "Isn't that right?"

    *Squints*
    "Carmine?"

    Carmine
    *Trying to hold back tears*
    "Dear..."
    "I..."


    *Suddenly a knock at the office door draws both of their attentions*
    *Carmine Disappears*


    Voice
    "Sir?"
    "Are you awake?"
    "I heard your voice"
    "May I come in?"


    Crimson-Artist
    "Depends on whose asking"

    Juanita
    "It's me, sir"
    "
    Juanita"
    "I was hoping we could discuss something"


    Crimson-Artist
    "I'm Very busy"

    Juanita
    "I'm sure, but It'll just be a moment"
    "I promise"
    "Besides I have something for you"
    "Something I know you'll love"


    Crimson-Artist
    *Walks away from the window and toward the center of the room*
    "Alright"
    "Come on in"

    Juanita
    *Enters the room holding a tray with a large pot of piping hot liquid and two mugs*
    "I'm sorry, sir for it being so early but I really would like to ask of you something"
    "I even brought you your favorite"
    "A fresh pot of the Armekian Coffee"


    Crimson-Artist
    *nods*
    *motions her toward a lounge off to the side of the room*


    Juanita
    *Places the tray on the little table between two seats*
    *sits down across from the Crimson-Artist*
    *Grabs a mug and the pot and starts to pour some coffee*


    Crimson-Artist
    *Interrupts*
    *sits back relaxed*

    "So whats this all about?"

    Juanita
    *Stops right before a drop of coffee enters the mug*
    "Well, Sir"
    *Puts down both the mug and the coffee*
    "First, I'd like to thank you for promoting my brother, Efram to Rift Tech Director"
    "I'm sure he'll exceed your expectations"
    "But more to the point"

    *Inhales*
    "Its about your recent..."
    *pause*
    "...Termination of Joyce"
    "I'd like you to reconsider"


    Crimson-Artist
    *Tilts head*
    "Why?"

    Juanita
    *Taken a back*
    "Be-Because..."
    "She's been here nearly as long as this station has existed and has been able to take this company very far with her talents"


    Crimson-Artist
    "Talents imply inherent abilities"
    "I taught her everything she knows"


    Juanita
    "Skills...then"
    "My point is that she didn't deserve to be fired"
    "I mean sure shes done things that would've gotten her fired from some other companies or landed her in prison"
    "But you of all people know how she really is"
    "She's spoken of how she first met you"


    Crimson-Artist
    *Leans forward*
    "Did she also tell you how much a pain in the butt it was at the time to assure the authorities that reality wasn't going to collapse in on itself cuz of her little exhibition?"

    Juanita
    *Nervous*
    "She..."
    "...was privy to such details"
    "But regardless shes been my only friend since we met in college and after you asked her to come work for you she's never been happier"
    "And I didn't even think that was possible"


    Crimson-Artist
    *Rests his head on his hand while leaning on the arm rest*
    "Look I know that you're BFF and all with her but my decision is final"
    "
    Joyce is not coming back"

    Juanita
    "But, sir"
    "She was the only one who tried to bring you back when none of us thought it possible"
    "That has to count for something"


    Crimson-Artist
    "And yet I found my own way back"
    "Whats your point?"


    Juanita
    "Speaking of which how did..."

    Crimson-Artist
    *Interrupts*
    "Look I'm working on a very important project right now"
    *Gets up*
    "I'm sorry but theres already enough trouble going on without Joyce complicating things"
    *Shakes his head*
    "Its a No"
    *Walks toward the Build Terminal*
    "You're dismissed"
    *Access the terminal and begins working*

    Juanita
    "But..."
    *Trys to reach out to the Crimson-Artist but stops*
    *Glances aside as if in thought*
    *Grabs a mug and prepares a cup of coffee*
    *Gets up and walks toward the Crimson-Artist with cup in hand*

    "Sir?"
    "Do you remember QP-009874"


    Crimson-Artist
    *Looks up*
    "Vaguely"
    *Goes back to work*
    "I've been to a lot of universes"

    Juanita
    "Well you put it on the Omniverse map"
    "'The Mother load' is what people tend to call it"
    "The biggest resource hot spot any universe has ever seen"
    "More Crystal, ore and Asteroid Matter come from that place than 3 other universes combined"
    "It's also my home"


    Crimson-Artist
    *Looks up*
    *Raises an eyebrow*


    Juanita
    "My parents still live there"
    *Grabs the amulet around her neck*
    "My Father just recently bought my Mother her own private Yacht"
    "They plan on jumping from one universe to another touring the omniverse for the next few Lunar Cycles"
    "But, it wasn't always that way"

    *walks past the Crimson-Artist and toward the office window*
    "When I was a little girl QP-009874 was just a back water universe at the edge of the nowhere"
    "At the time I didn't even know there were other universes out there"
    "My home world was engulfed in endless war"
    "For nearly an entire Cluster Cycle my people fought their planetary neighbors over the most paltry of things"
    "Eventually the fighting reached a point where nearly all of known space was involved"
    "Throughout all of this there was poverty on an unimaginable scale"
    "While Technological Advancement started running low Immorality began to run high"
    "People were dropping from starvation and hideous acts were justified with deprivation"
    "Its only through the power of the Divine that my Family held together as long as it did"

    *Turns toward the Crimson-Artist*
    "But then you showed up"

    Crimson-Artist
    *Gives her a blank stare*

    Juanita
    "You came looking for new resource deposits and found our corner of space"
    "I heard that wherever you went you were attacked"
    "They probably Thought you're one of the enemy"


    Crimson-Artist
    "No one bests my ships"

    Juanita
    "I know"
    *walks closer to him*
    "When you made it clear that you had more power than any one faction had they all were very willing to listen to what you had to say"
    "Boy were they surprised when you told them that not only were you not looking for a fight but the very ground that every one walked was chalked full of valuable untapped resources"
    "Most of the tech at the time was developed eons ago and made with resources that now seems primitive compared to those pretty gemstones we dug up and wore for looks"
    "That Trans-Factional Trade Deal that you brokered saved untold lives"
    "The idiotic warring factions suddenly had better things to do than blow each other up"
    "Namely getting rich mining minerals for out worlders"

    *Turns to the Crimson-Artist*
    "I must thank you"
    "My folks got into the refining and production of Varis and Rammet goods"
    "Seemingly over night we went from having to share a single meal to having enough to buy three course meals for ten families"
    "My Home world now stands as an Economic Powerhouse, Freedom and prosperity reign when just 15 Solar Cycles prior we were veritable cave men hitting each other with clubs over scraps of meat"

    *Presents the Cup of Coffee to the Crimson-Artist*
    "Joyce always spoke highly of you and she was right to do so"
    "Back then I prayed daily for the Divine to deliver us, and I believe that he sent you"

    *Smiles*
    "You truly are a good soul, Sir"
    "No matter what anyone says"


    Crimson-Artist
    "..."
    *Turns away*
    "Hmph"
    "The Divine wouldn't know a good soul from the heartless warmongers that cause all of that"


    Juanita
    "!"


    Crimson-Artist
    *Walks off in thought*
    "Hmmm"
    "Yes, I remember now"
    "Best investment ever "
    "Made a cool Billion credits off a few scared rubes who've never seen an Anti-Matter Cannon before"


    Juanita
    *shocked*
    "But..."
    "You..."


    Crimson-Artist
    "Look, I know its hard to believe but running an Inter dimensional corporation requires a lot capital"
    "A lot of ships being sold"
    "Hull plating and computer circuits don't pop out of thin air"
    "I mean I could've just left you alone and sucked up the other planets in that universe"
    "But your system just so happen to be populated with the densest rocks of Star ship grade minerals out there"
    "I wasn't going to pass that up"
    "Nothing personal but I needed those minerals more than you needed to eat"
    "The fact that you could was an unintended side effect"
    "Fortunately it was a rare WIN-WIN deal"


    Juanita
    *Incredulous*
    "So It was always about the company?"
    *Anxious*
    *Grips her Amulet tightly*

    "B-but...you said..."

    Crimson-Artist
    *Sees that she is holding her amulet*
    *Walks directly up to her*
    *Stares down into her eyes*
    *Juanita seemingly shrinking in his presence*

    "What I say doesn't amount to much"
    "Its what I DO that does"
    "The Divine, if hes as almighty as you think should've stop all of that himself"

    "But NO"
    "I came along and through my own beneficence ended your suffering"
    "Now the way I see it If you want some one to worship by all means you should get down and start bowing"

    *points to the ground*
    "The Divine, has nothing on Me!"

    Juanita
    *Drops the cup of coffee*
    *The mug shatters into a thousand pieces on the ground*
    *Mouth wide open and jaw as low as it could be*
    *Rendered completely speechless and is shaking uncontrollably*
    *Begins to Hyperventilate*
    *looks away*

    "I-I-I gotta go"
    *Rushes to door*
    *Takes one last look then exiting out the door*


    *Outside Juanita rushes to the elevator*

    Juanita
    *Jams furiously on the call button*
    *Paces the floor waiting showing signs of stress, anxiety, and anger*
    *Elevator Arrives*
    *Enters the elevator as quickly as the doors open*
    *Continues to Hyperventilate*
    *Looks down at the amulet around her neck*
    *Grabs it and yanks it off*
    *Furiously throws it on the ground outside of the elevator door*
    *As the Elevator door closes she buries her face in her hands*

    *Back inside the office the Crimson-Artist walks back to the build Terminal*


    Carmine
    *Reappears at the Holographic pedestal*
    *concerned*
    "Dear..."
    "I'm..."


    Crimson-Artist
    *Interrupts*
    "Carmine, Please clean up this mess"
    "I have a lot of work to do"

    *Accesses the Build Terminal and starts working*

    Carmine
    *Looks down*
    *Closes her eyes*

    "Y-Yes, Dear"

    -Security Feed End-
     
    Last edited:
    • Like
    Reactions: Rumcajz and Keptick
    Joined
    Jul 17, 2013
    Messages
    566
    Reaction score
    47
    Hmm just as I misplace the blueprint for the original you go and come out with a new update for the worldreaper
     
    Joined
    Apr 28, 2014
    Messages
    424
    Reaction score
    29
    dammmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm you are one evil sould Mr. Crimson Artist
    btw have you ever thought about making a perma cloak ship?
     
    • Like
    Reactions: Crimson-Artist

    Crimson-Artist

    Wiki Administrator
    Joined
    Sep 10, 2013
    Messages
    1,667
    Reaction score
    1,641
    • Video Genius
    • Competition Winner - Stations
    • Wiki Contributor Gold
    dammmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm you are one evil sould Mr. Crimson Artist
    btw have you ever thought about making a perma cloak ship?
    i don't know. perma cloak ships remind me of diagrams of humans without their skin, it just looks ugly to me. I've thought about but most of my ships are made for looks and functionality. until they make it possible for a perm cloak ship not have to be made of 98% power regen blocks then maybe.

    Hmm I am? I would never treat my own employees that way....could I? or is it...
     
    Joined
    Apr 28, 2014
    Messages
    424
    Reaction score
    29
    oh dam my head hurts now, why is it so hard to get a straight answer out you when it involves you security footage
     
    Joined
    Apr 28, 2014
    Messages
    424
    Reaction score
    29
    im thinking about taking all the security footage and compiling it all into one thread just for the footage, would that be agreeable?
     

    Crimson-Artist

    Wiki Administrator
    Joined
    Sep 10, 2013
    Messages
    1,667
    Reaction score
    1,641
    • Video Genius
    • Competition Winner - Stations
    • Wiki Contributor Gold
    im thinking about taking all the security footage and compiling it all into one thread just for the footage, would that be agreeable?
    sure. I'm very proud of the story and if you can make it more accessible for everyone to read please by all means. just might have to figure out how to separate the parts where they reference the ship release feeds from the actual story.
     
    Joined
    Apr 28, 2014
    Messages
    424
    Reaction score
    29
    ill figure it out don't worry do you know if there is a way to tag someone into a thread?
     

    Crimson-Artist

    Wiki Administrator
    Joined
    Sep 10, 2013
    Messages
    1,667
    Reaction score
    1,641
    • Video Genius
    • Competition Winner - Stations
    • Wiki Contributor Gold
    ill figure it out don't worry do you know if there is a way to tag someone into a thread?
    what about the @ system? just type a "@" before some one's name and they will be notified that they were mentioned
     
    Joined
    Apr 28, 2014
    Messages
    424
    Reaction score
    29
    ok thanks[DOUBLEPOST=1411081949,1411081257][/DOUBLEPOST]ok its all done i @ed you
     

    Crimson-Artist

    Wiki Administrator
    Joined
    Sep 10, 2013
    Messages
    1,667
    Reaction score
    1,641
    • Video Genius
    • Competition Winner - Stations
    • Wiki Contributor Gold
    thats odd i wasn't notified i was mentioned. It just said that you replied to this thread. usually the notification will specifically say that you were mentioned
     
    Joined
    Apr 28, 2014
    Messages
    424
    Reaction score
    29
    tempest if you want you can go see my thread where im compresing all of crimsons storyline into one page, i havent got it all colored and spoilered but i got the first few done
     

    Crimson-Artist

    Wiki Administrator
    Joined
    Sep 10, 2013
    Messages
    1,667
    Reaction score
    1,641
    • Video Genius
    • Competition Winner - Stations
    • Wiki Contributor Gold
    Its a Salvaging Revolution!

    Greetings once again, Valued Customers

    Crimson-Artist is back with a load of New refits as well some brand new content

    Schemadyne's Newest batch of software updates has allowed us fully automate the Salvaging process

    All of our existing Miners have been upgraded with Auto-Salvage tech

    First we have yet another refit of the Worldreaper


    Superharvester-Worldreaper Version 2.3




    A Minor Update for the Worldreaper
    • Used logic connections to automate the Salvage Beams. Simply activate the system and watch as you no longer have to manually fire the system from the core. All salvaged Materials are now automatically sent to the storage systems
    • Swapped out the Arbiter Autocannons for the New Orthrus Missile Interdiction Turrets
    • Added Cutter Beams as a new weapon
    • Increased the Power of the Beam tows. Can pull large objects like asteroids fairly easily now
    • Swapped out the Pickaxe Droppod with its newer Salvage torpedo Version
    • Minor Hull refinishing as well system optimizations
    New Stats
    Role: Large-Scale Harvester, Asteroid tow
    Generation: I (redesign)
    Mass: 7,479.9*
    L/H/W: 125m/ 40m/ 55m
    Power: 5,708,908.4* Regen: 918,344.3 e/sec*
    Thrust: 7,035.1*
    Shields: 241,458* Regen: 10,356 s/sec*
    Arsenal: 14 Siege-Grade Debris Breaker cannons (43,325 DPS-Punch-Through), 4 Debris Destroyer Cannons (Lock on; Dam: 3000-Punch-Through),
    2 Debris Vaporizers (Lock on; Dam: 203,400), 4 Cutter Beams (Dam:50)*

    Extras: 147 Salvage Cannons (14 Blocks/sec), Beam Tow, Sub-Warp Drive (Overdrive-100%), Warp Drive (5,632/3,518 Modules)
    Turrets: 2 Daemon-MKII 2.3 Turrets, 4 Hydra 2.2 Turrets, 3 Cerberus MK-II Turrets, 2 Orthrus Turrets*
    Docks: 1 SPV bay, 1 Pickaxe Droppod 1.1*
    Price: 35,137,074 Credits*


    Next we have a much anticipated Upgrade to your small scale excavator

    The Rockfeller MK-III


    Salvage Corvette-Rockfeller Version Mark III




    A Massive Update for the Rockfeller
    • Installed a Warp Drive
    • Installed new Photon Beams
    • Installed a new Reactor for increased Power Capacity
    • Removed the EMP pulses
    • Retooled the Airlock logic, should work better now
    • Recalibrated the Debris Destroyer Cannons to better manage energy
    • Enhanced the Salvage system with Cannons and Connected it to all the Storage chests
    • Installed the new Auto-Salvage System
    • Installed Landing gear for Planetary Landings
    • Refinished Hull
    New Stats
    Role: Small Scale excavator, wreckage Salvager
    Generation: II (redesign)
    Mass: 521.6*
    L/H/W: 46m*/15m*/27m*
    Power: 123,630.7* Regen: 73,561.1 e/sec*
    Thrust: 511.2*
    Shields: 17,190* Regen: 676 s/sec*
    Arsenal: 4 Debris Breaker Cannons (100 DPS), 4 Debris Destroyer Cannon (dumb missile Dam: 825-Explosion)*, 2 Photon Beams (Dam: 30)*
    Extras: 19 Salvage Cannons (3.8 blocks/sec-Number misleading)*, Beam Tows (Damage Beam-Pull 100%), Sub-Warp Drive (Overdrive-100%), 18 Storage Chests containers, Warp Drive (238/261 Modules)*, Landing Gears*
    Price: 1,779,570 Credits*


    And now for a really exciting innovation

    We've upgraded the Pickaxe drop pod with Auto salvage tech allowing it to truly do what it was originally designed to do.

    Become a Auto-Salvage Torpedo


    Droppod-Pickaxe Version 1.1

    A minor but big update for the Pickaxe
    • Installed a Logic system that Automatically activates the salvage arrays to start mining when the pickaxe collides with something. Allowing it to fully realize its potential as a planetary mining droppod
    • Installed a second Salvage System to aid in the auto mining system as well as optimizing the salvage systems with Cannons
    • Connected the Salvage arrays to the Storage chests
    • Added a Master off Switch for the Auto mining system. After spawning, to operate the auto mining system simply deactivate the master Off switch then drop the Pickaxe at your intended Salvage target. upon hitting the target the Pickaxe will begin mining.
    • Relocated the Debris destroyers
    New Stats
    Role: Orbital drop Mining pod, Small-scale Excavator, Planetary Miner
    Generation: III
    Mass: 35.2*
    L/H/W: 12m*/7m/7m
    Power Regen: 3,738 e/sec*
    Thrust: 41*
    Shields: 268* Regen: 33 s/sec*
    Arsenal: 2 Debris Destroyer Cannons (Dumb missile; Dam:225)*
    Extras: 9 Salvage Cannons (5 blocks/sec, 4 blocks/sec)*, 4 plex storage chests
    Price: 110,860 Credits*

    Another Revolution is Templates

    Ever since Schemadyne's soft patch to build Systems which allowed the copying and pasting of parts we've wanted to save and load up pre fab designs

    Well he has come through and now we've made a Special Auto-Salvage system using our Auto-trigger systems


    Salvage Bayonet Template



    Role: Copy/Paste Auto Salvage System
    Generation: N/A
    Mass: 64.4
    L/H/W: 22m/ 7m/9m
    Power Regen: 3,892.2 e/sec
    Thrust: 0
    Shields: 1,037 Regen: 44 s/sec
    Extra: 15 Salvage Arrays (6 blocks/sec), 6 Storage Chests
    Cost: N/A

    .SpoilerTarget" style="padding-top: 0px; padding-bottom: 0px; font-family: arial, helvetica, clean, sans-serif; font-size: 13px; font-weight: bold; line-height: 30px; color: rgb(198, 198, 206); border-width: 0px; border-top-left-radius: 2px; border-top-right-radius: 2px; border-bottom-right-radius: 2px; border-bottom-left-radius: 2px; outline: none; cursor: pointer; text-shadow: transparent 0px 0px 0px, rgba(0, 0, 0, 0.2) 0px -2px 0px; -webkit-box-shadow: rgba(0, 0, 0, 0.2) 0px 2px 0px inset; box-shadow: rgba(0, 0, 0, 0.2) 0px 2px 0px inset; border-color: rgba(0, 0, 0, 0.2); -webkit-appearance: none; height: 30px; background-color: rgb(61, 61, 71);">Spoiler: Blocks Needed

    The recent advancements in Logic implementations have prompted us to invest more time in improving our support systems. Schemadyne's software update has enabled mass produced design templates to be distributed to consumers around the Omniverse. So for our first template release we decided to do something that has been in hot demand, s Salvage Turret. Well we cant do a turret but we can do the next best thing, a Bayonet.

    After you have installed this on your ship all you have to do is simply tap the end of it to activate the Salvage systems. Our auto Salvage tech is at work here and to deactivate the system ether tap it again or hit the Master Off switch located near the rear of the bayonet. All Salvaged materials will be automatically sent to the storage chests.

    We've also Added a new Ready Pack for Warp Drives in case you ever need extra Modules

    Lets Recap


    [New Refits]
    Superharvester-Worldreaper-Auto-Salvage Upgrade: Version 2.3
    Salvage Corvette-Rockfeller-Jump Enabled: Version Mark III
    Droppod-Pickaxe-Salvage Torpedo: Version 1.1
    Ready Packs-Jump Pack and Templates: Version 1.2

    Thats all for now

    We'll be hard at work on new more powerful refits

    CC out

    Crimson Corp Security Camera Footage
    Engineering Hanger F-07, CCFD Acting HQ
    Time Stamp: 08: 59 7-10-128



    *The Hanger is a buzz with Engineers working diligently on numerous ships*
    *The Personnel entrance to the hanger opens*
    *Numerous Engineers flood through the door and slog their way to the punch clock*


    Montague
    *Sits in the cockpit of a ship working on the ship's system coding*
    *Looks up and sees the group of engineers*
    *Scowls*
    *Gets out of the ship*

    “Oi!”
    “You ninnies 're late!”

    *Shakes his fist at the group*

    *The group ignores him as they all slowly punch in*

    Montague
    “Tabious!”
    “Shawnacy!”
    “Patty!”
    “You and yur slacker friends get too work now!”
    “This is the 3rd time this lunar phase!”


    Group
    *A collective groan*

    Montague
    “A'h mean it!”
    “Or ah swear on me mum I'll doo more too yah then fire'yah!”


    Group
    *wave off as they walk away*

    Montague
    “Lazy sods...”
    *Starts to head back into the ship when he sees another pair of figures enter the hanger*

    *The Crimson-Artist walks into the hanger with a larger and burlier man in tow*

    Montague
    “There he is!”
    *Smiles*
    *Jumps down and walks toward them*

    “Good tah see yah, Sir”
    “A'h wasn't expect'n you”

    *Winds up for a high five*

    Crimson-Artist
    Monty
    “Likewise, old friend”
    *Presents his hand for a hand shake*

    Montague
    *Confused*
    *Grabs it and shakes*

    “Sir”
    “Tah next set uv refits is ready”

    *Looks aside to see completed ships rolling off the assembly line*
    *Puts his hands on his waist*

    “Those late'tis improvements were quite dandy”
    “some uv the logic got a bit tricky but tah boys 'ere are fast learners”

    *Looks off to see several engineers working on the logic implementation*
    “We'll have anod'er set ready come th' morn'in”
    “ooo
    Efram is go'n tah have a hard tyme push'un all these out”
    *Chuckles*

    Crimson-Artist
    *Follows Montague’s gaze*
    Efram doesn't have to worry about that”
    “Ever again”


    Montague
    *Snaps his head back toward the Crimson-Artist in confusion*

    Crimson-Artist
    Efram walked out today”
    *Breaths Deep*
    “Along with his sister”

    Montague
    *Shocked*
    “Wat?!”

    Crimson-Artist
    “It seems he couldn't handle the pressure and the responsibilities of being the head of something”
    “Apparently he also convinced his sister to follow him out”
    “Sad”
    “I would've picked her to replace him”

    *Shakes his head*
    “I had such high hopes for them”
    “Shame”


    Montague
    *Incredulous*
    “Then...”
    “Whose run'in Rift Tech?”


    Crimson-Artist
    *Turns to look at Montague*
    “For the time being I'll take over”
    “It only makes sense”
    “I've traveled the Omniverse long before either
    Efram or Joyce were in this game”
    “Its better this way”


    Montague
    *Looks down*
    *Slowly nods his head*

    “Its fur the best...”
    “I guess”

    *Looks up to see the Large man that accompanied the Crimson-Artist off by one of the unfinished ships, working on a terminal hooked up in to the ship's systems*
    “Oi!”
    “Wat are you do'in?”

    *Rushes over to the man*
    *Pushes the man out of the way of terminal*
    *Checks the screen to see if there anything wrong*
    *Steps back in confusion*
    *Looks back at the man*


    Man
    *Folds arms*
    “Yur Job, apparently”

    Montague
    *Looks back at the terminal*
    “Shields, Reactor output...”
    *looks more closely*
    “Doubled?”
    *Looks back at the man*

    Crimson-Artist
    *Walks up to the both of them*
    *Chuckles*

    “Looks like Manson has already proven his worth”

    Montague
    *Gaze shifts between Manson and the Crimson-Artist in confusion*

    Crimson-Artist
    “I'm sorry, I forgot to introduce you”
    “This is
    Manson
    “He is our newest hire”


    Manson
    “Aye”

    Crimson-Artist
    “He'll be the Assistant Chief of Engineering”
    “Running all factory floor operations in your absence”
    “In short”
    “Your seconded”


    Montague
    “Sir?”
    *Pulls the Crimson-Artist aside*
    *Turns back to Manson*

    “You!”
    *Points*
    “Touch noth'in!”
    “Arrite?”


    Manson
    *Arms still folded*
    *Chuckles*


    Montague
    *Turns back to the Crimson-Artist*
    “Sir”
    “A'h don't need a Seconded”
    “Engineering is fine”
    “Ah still got enoof uv th' boys too handle anyting you need”
    “Its every where else th'at needs th' help”


    Crimson-Artist
    “I understand”
    “I gotta deal with it every cycle”
    “But I hired
    Manson for a very important reason”

    Montague
    *Raises an eyebrow*

    Crimson-Artist
    “I'll be moving a lot of production over to our new Satellite Shipyards”
    “And I want you to oversee it”


    Montague
    *Stunned*
    “Sir?”
    “Me?”


    Crimson-Artist
    “Montague”
    “You've been here longer than anyone else”
    “You've gone above and beyond whats been asked and I thank you”

    *Turns around and walks off a bit*
    “The Satellite Shipyard is slowly looking like our last resort”
    “MF-747666 is a huge Market”
    “Some of the Biggest players in the business have proxy headquarters there”
    Sioux Fleetworks, Sky Corp, the EFSF
    “Don't forget the
    Mushroom Fleet
    “And countless other Omniverse Shipyards”
    “If we can get a solid foot hold than this company can still be saved”

    *Turns around*
    “I need some one who I can rely on to oversee the construction of both the station and our ships there”
    “I know you got a crash course in Management when I was gone”

    *Runs hands through his hair*
    “I can't tell you the amount of headaches I been having just trying to get the sector rights”
    “Add that to the trouble we've been having here and you see my problem”

    *Walks beside Montague*
    “That’s why I need you, old friend”
    *Puts his hand on Montague's Shoulder*
    “I was about to ask that you help acclimate Manson here to working in Engineering”
    “But it seems that hes already gotten the hang of things”


    *Off in the distance Manson wrestles some tools from an Engineer and starts working on a ship while lecturing the Engineer*

    Crimson-Artist
    “Well, Old Buddy?”
    “What do yah say?”

    *Presents his hand*
    “Ready to save this company?”

    Montague
    *looks around in thought*
    “A'hm Honored”
    “Th'ats fur true”
    “But..”

    *looks up to see the Crimson-Artist giving a look of disappointment*
    “...I'll get mah things ready”
    *Grabs and shakes the Crimson-Artist's hand*

    Crimson-Artist
    “Lovely”
    “I'll have the Rift gate ready as soon as you're all packed up”

    *Walks off toward Manson*

    Montague
    *Watches the Crimson-Artist walk off*
    *Puts his hands on his waist and looks down*
    *Sign*


    *Another Engineer looks up from his Fabricator to see Montague's disposition and walks over to him*

    D
    “Yo, Monty?”
    “Whats good?


    Montague
    *Looks toward the Crimson-Artist*

    D
    *Follows his gaze*
    *Sees the Crimson-Artist finish talking with Manson while someone wearing a security uniform walk up to him*


    *Helga salutes the Crimson-Artist then hands him a Tablet*
    *The Crimson-Artist looks at the Tablet then nods*
    *Both of them leave together*


    D
    *Turns back to Montague*
    “What did he want?”
    *looks more intently at Monatgue's face*
    “What Happen?”

    Montague
    *Looks at Manson working*
    “I just got demoted”

    -Security Feed End-
     
    Last edited: