Very good point.also can the neutral station have shields
We will definitely still include testicles on pirate space stations. I don't really think any pirate station is complete without those unique and visually intriguing purple testicles they are known for. Some stations may have more testicles than others, obviously. Perhaps you could judge the strength and danger of a pirate station by the number and size of its cojones.(...) Will some of the Pirate station be modded to have procedural purple 'testicles' like the current stations? I loved building in them (...)
Cant wait to see what you come up with skylordyesssssssssss !!!!!!!! YES!! YES!! you released the kraken inside meeeh!
blarghh :D <3 <3
ill be done in no time
Calbiri 5 will win, so 1 of each type then 2 random? Or you got a quota for each?
I was thinking that Trading Guild would be very resourceful and they would have the same station throughout for simplicity. The Neutral
should have at least 2 because they would vary assuming they are supposed to be built by various creators. Maybe this could vary to have a complete/damaged style too. Pirates obviously would be using scrap and what ever they find so it would make sense to 2 different stations.
That's just my idea. Another would be to have 6 added and have 2 of each
There are 3 Categories, so there would be 5 Pirate, 5 trade and 5 Neutral stations chosen to be added. 15 in TotalThe best 5 stations from each category will be put into the new faction folders as default station spawns.
nonono best 5 stations for each category will win, so 5 trade, 5 pirate, 5 neutralCalbiri 5 will win, so 1 of each type then 2 random? Or you got a quota for each?
I was thinking that Trading Guild would be very resourceful and they would have the same station throughout for simplicity. The Neutral
should have at least 2 because they would vary assuming they are supposed to be built by various creators. Maybe this could vary to have a complete/damaged style too. Pirates obviously would be using scrap and what ever they find so it would make sense to 2 different stations.
That's just my idea. Another would be to have 6 added and have 2 of each
Hah, I really like the sign.We will give a blueprint when the the bug were docks aren't saved is fixed.
Here. Basicly all you have to do is to use the /save commandHah, I really like the sign.
How do you save stations? It's somehow gone straight over my head.
BoB took a bit inspiration from my station didn´t he :D ?We will give a blueprint when the the bug were docks aren't saved is fixed.
Read, it's: "Faction permission on docking zones are allowed (except for pirate stations.)"About the "Faction permission on docking zones are allowed (except for pirate stations.)", are pirate stations allowed mock up hangars for aesthetics, perhaps with an in progress pirate ship inside (Sort of like a shipyard), as long as there are no docks and it is built as part of the station?
No that's Space Station V from 2001: A Space Odyssey. But yeah... looks likely for the inspiration for that one.IS it just me, or is this the pirate space station?