When I spawn some larger ships/structures, they do not completely load. Instead the nav icon appears with some or all of the structure remaining invisible; showing only logic pipes.
- If I approach the structure, chunks will quickly appear when I come withing about 100 meters.
- A build mode fly-through at close range also works.
- If I don't approach/fly-through, it never loads.
- Logic, basic door animations and special effects are not visible at a distance.
- My frame rate is fine; holding at 60FPS.
- There a brief loss in FPS while loading some larger structures. After a second or two, it holds at 60FPS.
- My RAM, CPU and GPU are at medium load; with Javaw.exe taking less than 3GB of my RAM.
- I've ruled out a possible bad graphics card by replacing my ancient GTX 750 with a less ancient GTX960
- Other craft (especially large ones) also have a tendency to not load at distance.
- Strangely; my 420 meter diameter artificial planet loads fine at a distance.
- I have loaded a backup copy of the game and my universe to rule out corruption issues.
In this example, the closest 1/3 of the structure loads but not the middle, "back", top or bottom. Spawning a copy of it (shown on the left) shows very little, if any of the structure.
This problem seems to have started recently (within the last 2 weeks) ; as larger structures loaded perfectly before then.
I've searched the forums and found this short thread from 2015. In the thread, they say that "everyone has been having this issue" but that was over 3 years ago.
Is anyone else still having chunk draw issues like this? If so, is there a solution?
- If I approach the structure, chunks will quickly appear when I come withing about 100 meters.
- A build mode fly-through at close range also works.
- If I don't approach/fly-through, it never loads.
- Logic, basic door animations and special effects are not visible at a distance.
- My frame rate is fine; holding at 60FPS.
- There a brief loss in FPS while loading some larger structures. After a second or two, it holds at 60FPS.
- My RAM, CPU and GPU are at medium load; with Javaw.exe taking less than 3GB of my RAM.
- I've ruled out a possible bad graphics card by replacing my ancient GTX 750 with a less ancient GTX960
- Other craft (especially large ones) also have a tendency to not load at distance.
- Strangely; my 420 meter diameter artificial planet loads fine at a distance.
- I have loaded a backup copy of the game and my universe to rule out corruption issues.
In this example, the closest 1/3 of the structure loads but not the middle, "back", top or bottom. Spawning a copy of it (shown on the left) shows very little, if any of the structure.
This problem seems to have started recently (within the last 2 weeks) ; as larger structures loaded perfectly before then.
I've searched the forums and found this short thread from 2015. In the thread, they say that "everyone has been having this issue" but that was over 3 years ago.
Is anyone else still having chunk draw issues like this? If so, is there a solution?