Candidates for the "Final Boss of StarMade"

    Joined
    Apr 3, 2015
    Messages
    186
    Reaction score
    171
    • Legacy Citizen 7
    • Purchased!
    • Community Content - Silver 1
    Happy.png I know it's been awhile, but I'm back for now!

    This time, I have a pretty basic question for you: Of all the ships on the dock, which ones do you think would pass as "final boss" material? (Yes, I know that SM doesn't have bosses) Both ships and space stations are allowed as candidates. My only request is a picture and link to its page in the Community Content section.

    Before you ask, you can create a new ship just for the purpose of this thread; just know that this is NOT a contest. This is just a thread gathering and discussing the toughest ships in StarMade.
     

    madman Captain

    Self-appointet Overlord of the Scaffold
    Joined
    Jan 11, 2015
    Messages
    263
    Reaction score
    491
    • Purchased!
    • Community Content - Bronze 2
    • Legacy Citizen 5
    I submit this three as triple Boss fight :sneaky:.


    I would repaint them in black/red colors and rename them:

    From top to bottem:

    The Metalforce-Class as "Black Absyss". Swift and deadly she will be the absyss in that you fall after your failure.

    The Valkyria-Class as "Dark Banshee". Like an angel of death she will come over you. If she have you once there is no escape anymore.

    The Shard-Class as "Grim Reaper". Hes come for his bloody harvest. Surrender and face your destiny.



    (I know they are all unfinished, dont take it to serious)
     
    Joined
    Apr 3, 2015
    Messages
    186
    Reaction score
    171
    • Legacy Citizen 7
    • Purchased!
    • Community Content - Silver 1
    I submit this three as triple Boss fight :sneaky:.


    I would repaint them in black/red colors and rename them:

    From top to bottem:

    The Metalforce-Class as "Black Absyss". Swift and deadly she will be the absyss in that you fall after your failure.

    The Valkyria-Class as "Dark Banshee". Like an angel of death she will come over you. If she have you once there is no escape anymore.

    The Shard-Class as "Grim Reaper". Hes come for his bloody harvest. Surrender and face your destiny.



    (I know they are all unfinished, dont take it to serious)
    Determined.png Back-to-back bosses? I love the way you think!
     
    Joined
    Mar 3, 2015
    Messages
    457
    Reaction score
    158
    How about a spam fleet of isanth's? For each one you kill, 2 more take its place!






    HAIL HYDRA!
     

    madman Captain

    Self-appointet Overlord of the Scaffold
    Joined
    Jan 11, 2015
    Messages
    263
    Reaction score
    491
    • Purchased!
    • Community Content - Bronze 2
    • Legacy Citizen 5
    but they minions, they just the ammodrops when you fight bosses
     
    Joined
    Mar 3, 2015
    Messages
    457
    Reaction score
    158
    Ah, but the endgame of starmade isn't about conquering the game, it a about keeping the game from conquering your computer! And what's more insidious than thousands of the crummiest, saddest vessels reigning supreme? Lol

    Kind of like how the empire can rule a galaxy with stormtroopers and easily disabled star destroyers lol
     

    jontyfreack

    Pipe-God-Emperor of starmade
    Joined
    Nov 29, 2013
    Messages
    603
    Reaction score
    773
    • Legacy Citizen 9
    • Community Content - Silver 2
    well, it is not yet finished. however the bridge alone is bigger than any of madmans bosses.

    THE BRIDGE:
    (will be) Over 3km in length, about 1km tall and wide, with an average of 15m of adv armour across the ship...as armour. 6 macro cannon batteries (each battery has 4 macro cannons, and each macro cannon would be a very powerful cannon that will over pen anything while leaving a very large hole in anything that has lost its shields). 3 heavy lance turrets, 20 light lance turrets, quite a lot of smaller point defence turrets not including AMS. It will also have a large hangar that can carry about 30 ships...at least.

    It will be slow, but still extremely hard to kill because I will give it an interior and quite a few million shields. And furthermore it will be defended by a fleet of cruisers and battle cruisers, each battle cruiser would theoretically be the size of Valkyria-Class.

    so yeah, the divine fury would quite easily be the ultimate final boss of starmade, even for the game itself because if the game can actually still run while this thing exists, then starmade would actually be the final boss for all games...oh and big ship too.
     

    madman Captain

    Self-appointet Overlord of the Scaffold
    Joined
    Jan 11, 2015
    Messages
    263
    Reaction score
    491
    • Purchased!
    • Community Content - Bronze 2
    • Legacy Citizen 5
    Ah, but the endgame of starmade isn't about conquering the game, it a about keeping the game from conquering your computer! And what's more insidious than thousands of the crummiest, saddest vessels reigning supreme? Lol

    Kind of like how the empire can rule a galaxy with stormtroopers and easily disabled star destroyers lol
    Make sence, but we still need something that sommon all this minions. Of course they conquered the galaxy with Stormtroopers but the bossfight was still the Deathstar.

    well, it is not yet finished. however the bridge alone is bigger than any of madmans bosses.

    THE BRIDGE:
    (will be) Over 3km in length, about 1km tall and wide, with an average of 15m of adv armour across the ship...as armour. 6 macro cannon batteries (each battery has 4 macro cannons, and each macro cannon would be a very powerful cannon that will over pen anything while leaving a very large hole in anything that has lost its shields). 3 heavy lance turrets, 20 light lance turrets, quite a lot of smaller point defence turrets not including AMS. It will also have a large hangar that can carry about 30 ships...at least.

    It will be slow, but still extremely hard to kill because I will give it an interior and quite a few million shields. And furthermore it will be defended by a fleet of cruisers and battle cruisers, each battle cruiser would theoretically be the size of Valkyria-Class.

    so yeah, the divine fury would quite easily be the ultimate final boss of starmade, even for the game itself because if the game can actually still run while this thing exists, then starmade would actually be the final boss for all games...oh and big ship too.
    We will await your arrival, Master.
    We will take care of you, Master.
    And we will unite rule everything, Master.
    HAIL PIPE.
     
    • Like
    Reactions: jontyfreack

    AtraUnam

    Maiden of crashes
    Joined
    Oct 15, 2013
    Messages
    1,121
    Reaction score
    869
    • Railman Gold
    • Competition Winner - Small Fleets
    • Wired for Logic Gold
    I submit myself as candidate for final boss.
     

    Matt_Bradock

    The Shrink
    Joined
    Aug 4, 2013
    Messages
    798
    Reaction score
    464
    • Purchased!
    • Thinking Positive
    • Legacy Citizen 5
    There was once an absurd AI titan on the Dock, before the rail update, called The Rex. If someone took the time to update it, it could be a good candidate.
     

    Keptick

    Building masochist
    Joined
    Sep 26, 2013
    Messages
    4,062
    Reaction score
    1,841
    • Councillor 2 Gold
    • Railman Gold
    • Thinking Positive Gold
    Lag. Lag is the final boss. By far the most expensive to defeat.
     
    Joined
    Mar 3, 2015
    Messages
    457
    Reaction score
    158
    Why does the end boss gave to be a ship? How about conquering The Void itself, lest it swallows up and rends your galaxy to pieces!

    Seriously, make The Void a kind of belligerent force that periodically ebbs inwards on the galaxy and carries a system or 2 or 2 dozen away each time. The end game could be figuring out 1st how to stop it, then 2nd how to traverse it and reach another galaxy!

    And then instead of doing the whole lather rinse repeat routine like no man's sky, you actually run into YOUR mirror self, and have to defeat a freshly spawned version of whatever you're in at the time (plus escorts!).

    Then if you feel like it, you have a mirror galaxy to conquer! lol
     

    sayerulz

    Identifies as a T-34
    Joined
    Nov 16, 2013
    Messages
    616
    Reaction score
    179
    • Community Content - Bronze 1
    • Legacy Citizen 3
    Why does the end boss gave to be a ship? How about conquering The Void itself, lest it swallows up and rends your galaxy to pieces!

    Seriously, make The Void a kind of belligerent force that periodically ebbs inwards on the galaxy and carries a system or 2 or 2 dozen away each time. The end game could be figuring out 1st how to stop it, then 2nd how to traverse it and reach another galaxy!

    And then instead of doing the whole lather rinse repeat routine like no man's sky, you actually run into YOUR mirror self, and have to defeat a freshly spawned version of whatever you're in at the time (plus escorts!).

    Then if you feel like it, you have a mirror galaxy to conquer! lol
    That doesn't make any sense...

    I vote jonty's ship, because I can just park my ship below or behind it and be safe from 99% of it's weapons.

    Also, jonty, it needs more skulls. The emperor demands more skulls.
     
    Joined
    Mar 3, 2015
    Messages
    457
    Reaction score
    158
    Why does the end boss gave to be a ship? How about conquering The Void itself, lest it swallows up and rends your galaxy to pieces!

    Seriously, make The Void a kind of belligerent force that periodically ebbs inwards on the galaxy and carries a system or 2 or 2 dozen away each time. The end game could be figuring out 1st how to stop it, then 2nd how to traverse it and reach another galaxy!

    And then instead of doing the whole lather rinse repeat routine like no man's sky, you actually run into YOUR mirror self, and have to defeat a freshly spawned version of whatever you're in at the time (plus escorts!).

    Then if you feel like it, you have a mirror galaxy to conquer! lol

    I left details out, sorry lol. and it is definitely unconventional, so I'm not married to the idea or anything, it's just an idea lol.

    You're final opponent to conquer isn't just a more powerful enemy, but the universe itself. And defeating it leads to your final confrontation: yourself! Your ship, your fleet, hell even your entire empire!

    Of course, this would require the AI be able to replicate your play style, which is unlikely lol.
     
    Joined
    Oct 22, 2014
    Messages
    338
    Reaction score
    148
    • Legacy Citizen 3
    I saw this on the side of the main page, and all I could think of was some weird combination of the thing from Star Trek V and Andross from Star Fox. Possibly with giant slimy space tentacles. Possibly in search of snu-snu. Edit: Possibly with the voice of Chef.
     
    Joined
    Mar 3, 2015
    Messages
    457
    Reaction score
    158
    How about a final boss be a faction which invades from the void, and are procedurally built to specifically counter YOUR ships. You could even go the whole "wrath of the ancients" route like mass effect (and kotor for that matter...Damn bioware, way to be original! Lol) halo, stargate and even freaking star trek.
     

    Dr. Whammy

    Executive Constructologist of the United Star Axis
    Joined
    Jul 22, 2014
    Messages
    1,793
    Reaction score
    1,735
    • Thinking Positive
    • Likeable Gold
    • Legacy Citizen 9
    I often joke about making the "final boss" of StarMade but I don't build quite big enough for that (yet). On the other hand, my faction is deliberately set up like an a 1990s arcade scrolling shooter. While my gear isn't the be all/end all of PVP, I do have a boss fight built into my faction.

    Three stage Final boss.


    Stage 1) Attempt to invade the space port while tanking heavy ion cannon bursts and heavy missiles. You'll face constant waves of Axis fighters along with suppressive fire and long range bombardment from from the nearby defense fleet. Space Dock X2.jpg



    Stage 2) After dropping the station's shields below 50%, and disabling the main turrets, The Mobile Command system launches from its anchorage and begins to fill the sky with missiles while taking aim with a massive turret in its docking bay.
    MCS 2016.jpg


    Stage 3) The final battle: With the command system destroyed, the prototype assault ship you were sent here to destroy, launches and throws a ridiculously large amount of DPS at you while simultaneously out maneuvering you and laughing at your attempts to hit it with swarmers. Speed, power and lethality in a single ship; you're about to find out what it looks like.
    New Engines8.jpg



    Stage 3 - alternate) Gear up with your advanced power armor and board the command system to face off with the nefarious Dr. Whammy himself...
    Armor.jpg
     
    Last edited: