Shard of Infinity

    Shard of Infinity 0.95

    starmade-screenshot-0045.jpg


    The "Shard" is a large Capital craft with focus on thick Armor and
    superior Firepower.

    Stats:
    20161001005539_1.jpg


    Equipped with :
    starmade-screenshot-0035.jpg

    2 Large Cannon Emplacments with 4 Barrels
    (AMC+DPM+OES)

    starmade-screenshot-0034.jpg

    8 High Damage Beam Turrets (Beam+Beam+EXP)
    12 Dumpfire Rocket Emplacments (Missile+Cannon+EXP)

    4 Homing Missile Launcher (with 360° coverage)

    starmade-screenshot-0037.jpg

    17 FLAK Turrets (AMC+AMC+OES)
    Over 20 Quad Barrel Anti Missil Turrets

    Blue marked Weapons require a Target.

    Hanger:
    One hanger is forward placed,
    starmade-screenshot-0046.jpg

    and one placed on the left (Button is at the entrance).

    Other Features:
    112k Storage, Teleporter, Cantina, Medibay (which I forgot to equip),
    a few Crew quarters (sorry for the Spartan Features i'm not so good with interior)

    History:
    Originally planned as an attack cruiser with integrated Beam Cannon for frontal attacks. However, it was with the weapons rebalance the Beam Cannon was to power hungry for the ship, so I decided to install only tower-based weaponry.

    starmade-screenshot-0048.jpg
    Author
    madman Captain
    Downloads
    1,361
    Views
    1,361
    First release
    Last update
    Rating
    4.67 star(s) 3 ratings

    More resources from madman Captain

    Latest updates

    1. Shard of Infinity Engine lightning, working Fronthanger

      - Thruster Lightning - Fronthanger now Work
    2. Shard Update 2 Exterior finish

      -More Details for the Hull.
    3. The Shard is back! New Turrets, new Engines, Design Overhaul. WORK IN PROGRESS!!

      This is the first Stage to finaly finish the Flagship of my Fleet. This Update contains: - New...

    Latest reviews

    Great ship really, and a lot of content, although some parts of the interior felt still unfinished (beta, right?). I was hoping for some screens to tell me directions as it's always a bit frustrating to walk the corridors in a big ship only to find out you weren't really heading anywhere. The exterior of this ship feels like it has taken tons of work, and I really have to respect everything you've done here, but somehow it feels like there's even too much going on - I think simplicity at some places or adapting more holistic style/color theme could improve the looks further. Even if there are points for improvement, final rating still goes for 5 stars - there is just too much good in this ship.
    Absolutely gorgeous, however a few tips:
    - Please fix the lights and logic. At least the ones you know are not exactly working like they should.
    - For efficiency, I suggest taking some power blocks off in favor of auxiliary power. At this size, power aux can outscale reactor blocks.
    - It might be my personal thing, but I'd switch to damage beam support on the main turrets instead of pulse. Allows a better fire rate and range.
    - Some kind of main weapon wouldn't hurt, best could be missile/beam for easier targeting and in case the turrets can't hit your target.
    - Thrust/mass ratio is terrible, and should be addressed, I know it's a big ship, but still.
    Nicely detailed ship!