Nothing in any of the block colouring or converting recipes says that \"ANY block\" with the added extra ingredient will produce the desired product, it says \"grey block\". There\'s a \"right click for info\" for information like that. If it said that, I wouldn\'t have had to mention it, but I confess, I can\'t keep track of all the bugs.
Exactly HOW would I, or any customer, KNOW how you\'ve coded your recipies to display information? All we can see is what is there. If we are to know anything about a recipe, we would see it in the INFO screen, right? Point of fact, the coarse and refine recipes DON\'T show what you described. The refine explains that 10 of one type produces 1 of the next higher, and before I read that the coarse recipe doesn\'t explain it like that, I assumed it worked the exact opposite to refine, even though it doesn\'t say that (so that would be something to fix in that info too).
No \"blockconfig\"s (whatever those are) have been fiddled with, nor is there any information on what an \"initial conversion\" is. In the mean time though, as per the original bug, shops still aren\'t updating, new or old, and new shops don\'t have the new blocks either.
Oh, and it\'s a vanilla server, no mods, multi client, multiplayer.