Are Pipes heavy on the server?

    Joined
    Feb 10, 2017
    Messages
    350
    Reaction score
    775
    • Community Content - Bronze 2
    • Legacy Citizen 5
    • Likeable
    I've been playing online and we're having issues with a reoccurring crash possibly related to my home sector. My home station has a lot of pipes on it's exterior. I'm just wondering if pipes are much more demanding on a server then regular blocks and if they could be a factor of the crashes?
     
    Last edited:
    Joined
    May 26, 2013
    Messages
    1,176
    Reaction score
    938
    • Legacy Citizen 7
    • Modder
    • Top Forum Contributor
    AFAIK, they're more demanding for the client, NOT the server.
    If the crashes are being caused by your home sector, I'd suspect rails, turrets, logic or AI before a block.
     
    Joined
    Feb 10, 2017
    Messages
    350
    Reaction score
    775
    • Community Content - Bronze 2
    • Legacy Citizen 5
    • Likeable
    AFAIK, they're more demanding for the client, NOT the server.
    If the crashes are being caused by your home sector, I'd suspect rails, turrets, logic or AI before a block.
    Thanks, I'll look elsewhere for an issue then. Great that I don't have to redesign all my base components.
     

    nightrune

    Wizard/Developer/Project Manager
    Joined
    May 11, 2015
    Messages
    1,324
    Reaction score
    577
    • Schine
    • Top Forum Contributor
    • Thinking Positive
    To the server they are just a block id inside a chunk. The client is the one that decides when and how to render the lod objects.