Basically that bug that caused Computers (weapons or effects) to not ungroup when deleted, leaving behind a purple pulsing ghost. Normally it's a non-issue as the pulse ends up in a place where it can not cause any problems, but on my fighter it caused quite a few when I tried to change it's weapons systems.
I switched Cannon/Cannon to Cannon/Pulse, but for some reason, it kept draining the power like Cannon/Cannon was still there and being fired, even though the Cannon/Pulse could not (power issues). Another attempt cause the /Pulse slave to appear as a independent weapon.
Any way to fix this? The error persists through Blueprints, so not even a new copy of the ship seemed to help, and I don't have a whole lot of room to move around computers.
I switched Cannon/Cannon to Cannon/Pulse, but for some reason, it kept draining the power like Cannon/Cannon was still there and being fired, even though the Cannon/Pulse could not (power issues). Another attempt cause the /Pulse slave to appear as a independent weapon.
Any way to fix this? The error persists through Blueprints, so not even a new copy of the ship seemed to help, and I don't have a whole lot of room to move around computers.